Stealthy Thief Quests

⭐ ⭐ (152 endorsements) 📥 8,383 downloads 📌 v1 📅 3/26/2021
⚪ Last updated 2021

By imsobadatnicknames · Quests

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/26/2021 📅 Created: 3/26/2021

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #21 of 51 Quests mods in this game by downloads

📋 About This Mod

Something that always kinda bugged me about the Thieves Guild in Daggerfall is that doing their quests rarely makes me feel like a sneaky thief. More often than not, their quests boil down to walking into a building, finding an item, and fighting whoever's guarding it, and it feels like my thief skills don't have any relevance to my success. So I decided to edit some of the vanilla Thieves Guild quests to make it so that the player's Stealth skill affects their outcome.

Quests changed:

The Qualifying Examination: Random chance (affected by your Stealth skill) that you won't be heard when entering the house, giving you 5-20 extra in-game minutes before you're discovered and the hostile mages start spawning.

Antique Ivory: Random chance (affected by your Stealth skill) that you won't be heard when entering the house, giving you 5-20 extra in-game minutes before you're discovered and the guards start spawning.

A temple Visit Random chance (affected by your Stealth skill) that you won't be seen when taking the item, causing the guardian not to spawn.

Valuable Artwork: Random chance (affected by your Stealth skill) that you won't be heard when entering the house, causing the guardian inside not to spawn.

Jewelry heist: Random chance (affected by your Stealth skill) that you won't be heard when entering the house, giving you 5-20 extra in-game minutes before you're discovered and the guard spawns.

The Noble's Jewelry: Random chance (affected by your Stealth skill) that you won't be heard when entering the palace, giving you 5-20 extra in-game minutes before you're discovered and the guards start spawning.

A Prized Item: Random chance (affected by your Stealth skill) that you won't be heard when entering the house, causing the guardian inside not to spawn.

Valuable Pages: Random chance (affected by your Stealth skill) that you won't be heard when entering the house, causing the guardian inside not to spawn.

A Prized Herb: Random chance (affected by your Stealth skill) that you won't be heard when entering the house, causing the guardian inside not to spawn.

The Rich Merchant: Random chance (affected by your Stealth skill) that you won't be heard when entering the store, causing the guardian inside not to spawn.

A Tresured Potion: Random chance (affected by your Stealth skill) that you won't be heard when entering the apothecary, causing the guardian inside not to spawn.

The way your Stealth skill affects the chances previously mentioned is the following:

0-9: You will always get caught

10-19: 10% chance of not getting caught

20-29: 20% chance of not getting caught

30-39: 30% chance of not getting caught

40-49: 40% chance of not getting caught

50-59: 50% chance of not getting caught

60-69: 60% chance of not getting cau

🤖 AI-enhanced — based on mod data

Stealthy Thief Quests is a quest mod for Skyrim that makes your Stealth skill affect the outcome of certain Thieves Guild quests. It has 152 endorsements and over 8,000 downloads, last updated in March 2021. A niche gameplay tweak for stealth-focused players.

✨ Key Features

Alters the outcome of certain Thieves Guild quests based on your Stealth skill
Integrates Stealth skill checks into quest progression
Lightweight quest mod with 152 endorsements and over 8,000 downloads

📊 Pros & Cons

✅ Pros

  • Community-approved with 152 endorsements and over 8,000 downloads
  • Adds meaningful Stealth skill checks to Thieves Guild quests, making stealth builds more rewarding
  • Simple concept that directly enhances the Thieves Guild experience for stealth players

⚠️ Cons

  • Last updated in March 2021, so it may not be compatible with the latest Skyrim updates or other mods
  • Only affects certain Thieves Guild quests, so its impact is limited to that faction's storyline
  • Potential conflicts with other mods that alter Thieves Guild quests or Stealth mechanics
🎯 Is This For You?
For Skyrim players who love playing stealthy thieves and want their Stealth skill to actually matter in Thieves Guild quests. If you're a completionist who wants more role-playing depth in the faction questline, this is for you. Skip if you're not interested in Thieves Guild or prefer gameplay overhauls that change combat mechanics.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since this mod affects quest outcomes, consider starting a new playthrough or loading a save before joining the Thieves Guild to see the full effect.
  • If you're using a mod manager like Vortex or Mod Organizer 2, install it there to easily manage load order and uninstall if needed.
  • Check the mod's page for any compatibility patches if you use other Thieves Guild or Stealth overhaul mods.

📊 Mod Details

Game
Daggerfallunity Mods
Author
imsobadatnicknames
Version
1
Downloads
8,383
Endorsements
152
Category
Quests
Created
3/26/2021
Updated
3/26/2021

🔧 How to Install Daggerfall Unity Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Daggerfall Unity →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Daggerfall Unity commands, item IDs, and more.

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