Daggertalk - Voices for Enemies
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #1 of 71 Audio mods in this game by downloads
📋 About This Mod
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Overview
Daggertalk adds voice lines to humanoid enemies using optional voice packs.
Enemies can react with different lines based on situations and can also talk to each other while idle.
Voice packs are modular and can be enabled or disabled in the mod settings.
Features
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[]Adds voices to humanoid enemies using voice packs
[
]6 included voice packs[]Each pack includes 123 recorded lines for different situations, except Nymphs which have fewer
[]Idle enemies can talk to each other
[]Framework for other modders to create additional voice packs
[]Voice packs can be enabled or disabled in mod settings
[]Nymph voice includes an optional Nymph Language skill check for understanding them
Requirements
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[]Requires Vanilla Combat Event Handler
[]Load order: place Vanilla Combat Event Handler above Daggertalk
Installation
Manual
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[]Copy Daggertalk.dfmod into Daggerfall\StreamingAssets\Mods
[]Copy any desired voice pack .dfmod files into the same folder. Choose either HD or Lo-Fi packs.
[]Load order: load Daggertalk before the voice packs
Mod Manager
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[]Vortex can be used for automatic installation
[
]Ensure Daggertalk loads before the voice packsConfiguration
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[]Enable or disable individual voice packs in the mod settings
[
]Optional Nymph Language skill check setting for understanding NymphsCompatibility
Not compatible
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[]Critical Hits is not compatible
[
]Uncanny Always Hit is not compatibleCompatible with notes
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[]Physical Combat and Armor Overhaul prevents voice lines for hits and misses, otherwise works
Create your own Voice Packs
Daggertalk supports custom voice packs, including voices or sounds for animals and monsters.
Guide and resources:
Daggertalk Voice Pack Repository
Other Voice Packs
If you’ve created one, let me know and I’ll link it here!
-
[]Physical Combat and Armor Overhaul prevents voice lines for hits and misses, otherwise works
-
[]Critical Hits is not compatible
-
[]Enable or disable individual voice packs in the mod settings
-
[]Vortex can be used for automatic installation
-
[]Copy Daggertalk.dfmod into Daggerfall\StreamingAssets\Mods
-
[]Requires Vanilla Combat Event Handler
Daggertalk adds professionally recorded voices to human enemies in the game, along with a framework for other mods to integrate their own voice packs. With 136 endorsements and over 25,000 downloads, it's a niche audio enhancement for players seeking more immersive combat encounters.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community adoption with 136 endorsements and over 25k downloads.
- Framework support means other mods can build on it, expanding its utility.
- Professional voice acting adds a layer of immersion to enemy encounters.
⚠️ Cons
- Only affects human enemies, so non-human foes remain silent.
- Framework is only useful if other mods actually use it; standalone value is limited.
- Compatibility with other audio mods could be a concern, as they might conflict.
For players who want more immersive combat with voiced enemy reactions. If you're into audio overhauls or role-playing, this is a solid pick. Skip if you prefer minimal changes or don't care about enemy voice lines.
💡 Beginner Tips
- Check if any other mods you use already include voice packs for this framework.
- If you're using a mod manager, let it handle the installation to avoid file conflicts.
- Test in a small encounter first to ensure the voices don't clash with other audio mods.
📊 Mod Details
- Game
- Daggerfallunity Mods
- Author
- Excoriated
- Version
- 0.8.0
- Downloads
- 25,587
- Endorsements
- 136
- Category
- Audio
- Created
- 5/18/2025
- Updated
- 2/11/2026
🔧 How to Install Daggerfall Unity Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Daggerfall Unity →
Visit the official mod page for specific installation instructions for this mod.
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