Viktor Vektor clinic overhaul and opened garage ramp
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #35 of 110 Locations mods in this game by downloads
📋 About This Mod
ArchiveXL mod to add the ramp into Vik's garage, and a few QoL changes in Viktor Vektor's ripperdoc clinic:
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[]Added lighting inside the clinic, helpful when using Path Tracing.
[
]Replaced some meshes for them to be less repetitive and more detailed (like the fridges with the same foam box repeated a lot)[]Removed the ripper station curtains and swapped them for glass panels like the ones in the City Center ripperdoc clinic.
[]Opened up a wall and added a washroom, replaced some furniture to give Vik a bed.
[]Cleaned up the foyer connecting Vik's to the Esoterica, to remove some of the trash.
[]No AMM required so no setups or entering CET required for it to work. Install-and-play.
Vik is supposed to be this well known ripper that even gets contracted to work for Zetatech, but how could any corpo see the surroundings of the clinic and think that's a good spot for a clinic!. The foyer is full of garbage (it saddens me to watch the prostitute and the little kid eating so close to garbage bags and trash stains) and in one of its exits there's also a shit ton of trash next to the bums. The bums, prost and kid weren't removed, we aint gentrifying Watson, but just a little brushed up here and there for it to be less unhygienic. We also get to see Del drive right into the clinic, like literally we see the boxes behind the ripper chair, and given some of the leftover meshes in the garage area i'm gonna assume CDPR did want to make it enterable by car but dropped the idea later in development.
Also, Vik's basement being just a tiny clinic with lots of empty space made no sense. He got all this mechanical tools, his weights, his lockers and even lots of food and drinks, BUT NO TOILET? Why wouldn't a doctor have at least a faucet to wash up his hands after touching whatever comes into contact with him on his clinic?. I know its supposed to be like a black market kind of store but still, flat solid glass panels and porcelain tiles are way easier to clean up than bare concrete floors and a plastic curtain and cheaper in the long run. Also, if you drop by at 3am he's there, watching fights on his rolling chair, ready to help up V. Why isn't there a bed in that huge space? I doubt Vik being a Synth who don't need sleep or food to function.
So, lore friendly or not, I made a thing to give Vik's clinic some love.
The ramp has some lighting haboobs because of baked lights and shadows, so while it doesn't affect the mod's usage it won't look as well unless Path Tracing is turned on. At least until I properly learn how to make shadowboxes and blockers work. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
[]ArchiveXL
[]RED4EXT
[*]Native Interactions Framework
This Cyberpunk 2077 mod overhauls Viktor's ripper clinic, one of the game's largest interiors, and adds an opened garage ramp so you can drive directly into the space. It's a quality-of-life and immersion mod for players who want to skip the awkward parking and walk-in. With 178 endorsements and 17k downloads, it's a niche but appreciated addition.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 178 endorsements and over 17k downloads—clearly a mod people want.
- Solves a real annoyance: no more parking outside and walking in, just drive right up.
- Makes use of the clinic's huge interior space, which was underutilized before.
⚠️ Cons
- Last updated in November 2025—might not be compatible with future game patches, so check before updating.
- Only affects Viktor's clinic—if you were hoping for other location overhauls, this is a one-off.
For Cyberpunk 2077 players who love immersion and hate the hassle of parking before visiting Vik. If you're a roleplayer who wants to feel like a true merc rolling into the ripperdoc, this is for you. Skip if you're looking for gameplay changes—this is purely a location and convenience tweak.
💡 Beginner Tips
- Make sure you have the latest version of Cyberpunk 2077 and any required mod loaders (like REDmod or ArchiveXL) installed, as this mod may rely on them.
- If you're using a mod manager like Vortex, install this mod through it to keep your archive files organized and easy to remove if needed.
- After installing, load a save and fast travel to Viktor's clinic to see the changes—if the ramp doesn't appear, check your load order and ensure no other mods conflict.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- BlazingTommy and Jmolinares03
- Version
- 1.2
- Downloads
- 17,031
- Endorsements
- 178
- Category
- Locations
- Created
- 11/17/2025
- Updated
- 11/19/2025
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
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