TPP Third Person Jog Animation Redone
🟠 Updated over a year ago⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #82 of 107 Animations mods in this game by downloads
📋 About This Mod
Jog animations redone.
BEFORE DOWNLOADING PLEASE NOTE: THIS MOD HAS ISSUES. YOU CAN READ ABOUT WHAT THE ISSUES ARE AT THE BOTTOM OF THIS THREAD.
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REQUIREMENTS
JB TPP THIRD PERSON MOD
This mod is redundant now. Link to new mod.
This mod fixes THE HORRENDOUS JOG ANIMATION. This infuriating ass animation is literally what drove me to learn blender and wolvenkit. Just to fix this animation alone. Every time I went into third person, this animation and the way it would deform haunted me..
And now it's fixed along with five other animations..
The six animations that are fixed are
-
[]Forward jog
[
]Backward jog (fixes the stretching)[]Idle to backward jog (fixes the transition into the backward jog)
[]Crouch Walk Forward (Included from previous mod)
[]Crouch Walk Backward (My previous fixed only the forward motion, this mod also fixes the backward motion.
[]Going up stairs (Included from previous mod)
IF YOU HAVE MY PREVIOUS MOD MAKE SURE TO DISABLE IT, THEY'RE NOT COMPATIBLE.
Here's a video showcasing the difference (This video only showcases the forward jog and a new WIP Sprint animation)
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Now onto the issues with this mod. So for reasons unknown, some animations (not all of them) exported from blender into wolvenkit, when above 30fps seem to glitch out on some frames and just occasionally, not always. These animations themselves are 30fps as are all animations in this game. They are then played back dynamically based on whatever your FPS is. These exported animations seem to glitch out with the dynamic animation FPS scaling this game has for reasons unknown when above 30fps. I've tried literally every possible thing imaginable to fix it but in the end I couldn't.
But there was a solution though, in wolvenkit, you can enable something called frame clamping on any animation which limits an animation to 30fps max. So that's what I did with this mod, I have frame clamping enabled on the three jog animations included.
So there's two versions of this mod,
Frame Clamped Version (Recommended) where you shouldn't have any issues but know that the jog animations will playback at 30fps while everything else won't which makes them look juddery.
Non Frame Clamped Version (Not Recommended) where you will most likely encounter issues with the jog animatio
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- tylerrrr23
- Version
- 1.0.0
- Downloads
- 1,866
- Endorsements
- 79
- Category
- Animations
- Created
- 9/27/2024
- Updated
- 9/27/2024
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