The Loudening - A Complete Player Gun Sound Replacement

⭐ ⭐ (129 endorsements) 📥 5,128 downloads 📌 v1.0 📅 11/1/2024
🟠 Updated over a year ago

By notjasonlee · Audio

⬇ Download Mod Source: Nexus Mods 📅 Updated: 11/1/2024 📅 Created: 11/1/2024
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #47 of 135 Audio mods in this game by downloads

📋 About This Mod

The Loudening - A Complete Player Gun Sound Replacement (Beta)

TL;DR: This mod overhauls over 330 player gunshot sounds with 6 new, high-quality sounds per gun, covering all handheld firearms, including those from Phantom Liberty. This also features new sounds for looping (fully automatic) weapons, which, to my knowledge, has not been done previously, due to limitations with the RedMod. Additionally, the mod includes 5 unique, environment-specific reverb "tail" sounds for all 56 firearms. Due to modding limitations, NPC gun sounds remain unchanged.

What is this mod?

I created this mod to address a significant issue with the gun sounds in Cyberpunk: they simply aren’t loud enough, and the sound mixing isn’t great. You might not notice that CD Projekt Red did an impressive job creating varied sounds that reflect the environment in which you're firing. Additionally, some default gun sounds are low-quality or don’t suit the firearm. I increased the volume across the board, and used sounds with intense reverb and extensive “tails” (the environmental reverb that follows a gunshot), making the guns sound far more powerful.

There are different gunshot “tail” sounds for multiple environments. My mod replaces the initial sounds for all player firearms, along with 5 additional environment-specific tail sounds per gun. I used high-quality, realistic sources for each sound, customizing and mixing each to match its specific firearm. I spent countless hours fine-tuning the gun sounds for each weapon, making extensive adjustments to their layering, sequence, and EQ.

What does this mod do?

  • []All PLAYER gun firing sounds (for 56 guns in total) have been replaced, including Phantom Liberty firearms.

    []As part of the sound replacement listed above, all looping (fully automatic) firearms have new sounds. Previously, looping sounds could not be changed due to some unknown limitation of Redmod. I was able to by-pass the need for looping sounds completely by removing the looping sound and forcing the gun to use the single fire sound instead. Something that took a very long time to figure out.

    []All player gun tail sounds have been replaced. This amounts to over 270 new sounds, with 5 unique environmental tail sounds per gun.

    []Room: Short and reverb-heavy, a small room.

    []Narrow: Similar to Room, but more open, a large indoor space.

    []Streets: Loud, reverb heavy, and long.

    []Open: Less reverb, longer sounds, wide open environments.

    []Exterior Enclosed: Outdoor sounds in enclosed spaces, like an alleyway.

[*]The volume of firearms has been drastically increased. The guns should sound considerably louder than the vanilla sounds. This volume increase only affects player gun firing.

🤖 AI-enhanced — based on mod data

The Loudening replaces over 330 player gunshot sounds with 6 new sounds per gun, including looping weapons and 5 environmentally-specific tail sounds. It covers all handheld firearms, offering a complete audio overhaul for players seeking more immersive gunfire. With 129 endorsements and 5,128 downloads, it's a niche but appreciated audio mod.

✨ Key Features

Replaces over 330 player gunshot sounds
Adds 6 new sounds per gun
Includes looping weapons
Adds 5 environmentally-specific tail sounds per gun
Covers all handheld firearms

📊 Pros & Cons

✅ Pros

  • Massive sound replacement (330+ sounds) for a complete audio overhaul
  • Environment-specific tails add realism—shots sound different indoors vs outdoors
  • Community-tested with 129 endorsements and 5,128 downloads

⚠️ Cons

  • Only replaces player gun sounds—NPC gunfire remains vanilla
  • Last updated November 2024—may not be compatible with future game patches
🎯 Is This For You?
For players who want a more immersive and varied gunshot audio experience, especially those who notice repetitive sounds. Skip if you're looking for NPC sound changes or if you prefer subtle tweaks—this is a complete overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Back up your original sound files before installing, so you can revert if you don't like the new sounds.
  • Test in a low-stakes area first to hear the difference between indoor and outdoor tails.
  • If you use other audio mods, check for conflicts—this replaces all player gun sounds, so overlapping mods may cause issues.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
notjasonlee
Version
1.0
Downloads
5,128
Endorsements
129
Category
Audio
Created
11/1/2024
Updated
11/1/2024

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

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