Teleport Gateway System
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #30 of 66 Miscellaneous mods in this game by downloads
📋 About This Mod
Created By: Tytheus
Version: 3. 74
Release Date: 08/02/2021
Last Updated: 04/12/2025
Why Teleport Gateway System as apposed to other teleport mods? This mod allows you to have customisabel walk-through teleports anywhere without the need for using menus to activate or preselected locations.
I suggest you complete the game at least once with one of the endings that ends up in the mansion first. No surprises then, but it is not a requirement.
The mod now has a new name and a complete new system rebuild. It was formerly known as "V's Mansion Gateway". It still has the same base function. As per the original mod, this mod adds the following default teleport gateways:
- V's Apartment to V's Mansion.
- V's Mansion to V's Apartment.
- Derzois Street to V's Mansion.
- V's Mansion to Derzois Street.
- Megabuilding H10 Level 03 Carpark to V's Mansion.
- V's Mansion to Megabuilding H10 Level 03 Carpark.
- All of V's purchasable apartments.
- Some of V's alternate homes.
There is now the ability to add map marker for the gateways.
Unlocks both the doors to V's Mansion.
The three gateway points in V's Mansion have been altered to make them further apart. This should make it easier for players that use a controller.
The Gateway Database is fully changeable and saveable. Follow the help details in the photos as to how to use it all. If you really stuff things up though, delete the Gateways.json file from the mod directory and it will be rebuilt the next time Cyberpunk 2077 is restarted or the mod is restarted.
I suggest you keep a backup copy somewhere safe of the Gatways.json file just in case.
It will allow you to walk, with a short load screen if the spawn point is far enough away, between the two locations at will without the need to do lengthy jump, climb and leaping exercises or a clipping/flying mod.
I have included screenshots of where the default teleport gateways are in each location. The sense distance is quite small (100mm in-game distance), but this is all fully configurable on a per gateway basis. It is not difficult to hit each of them if you walk straight ahead into the point indicated in the screenshots.
There is a in-game 10 second cooldown after a teleport to help prevent teleport loops if you inadvertently back into a teleport gateway. This system can be manually inhibited for testing. The background of the Gateway and Scratchpad Gateway will turn red to show when you are in the sense range. This will still occur even if the sensing system is turned off.
The Cyber Engine Tweaks mod is required for this mod to work. It is available from here:
https://github.
Teleport Gateway System adds customizable teleport gateways between V's Apartment, Duzois St, Building H10 Upper Carpark, and V's mansion in Cyberpunk 2077. With 1,208 endorsements and 52,440 downloads, it's a popular fast-travel enhancement for players wanting seamless navigation between key locations.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,208 endorsements and over 52k downloads.
- Adds convenient fast travel between key locations, saving time.
- Customizable system lets you tailor gateways to your playstyle.
⚠️ Cons
- Only covers four specific locations—if you want more, you'll need to customize it yourself.
- Last updated December 2025—may not be compatible with future game patches.
For Cyberpunk 2077 players who are tired of fast-travel loading screens and want a more immersive way to hop between V's key spots. Great for roleplayers who want to feel like they have a personal teleport network. Skip if you're fine with the vanilla fast travel system.
💡 Beginner Tips
- Check the mod's page for any required dependencies or load order notes.
- If you're using a mod manager, let it handle the installation to avoid conflicts.
- Test the gateways after installing to ensure they appear in the intended locations.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- Tytheus
- Version
- 3.74
- Downloads
- 52,440
- Endorsements
- 1,208
- Category
- Miscellaneous
- Created
- 1/31/2021
- Updated
- 12/4/2025
🔧 How to Install Cyberpunk 2077 Mods
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