Switchable Extra Quickslots

⭐ — (68 endorsements) 📥 3,245 downloads 📌 v2.3.1 📅 4/7/2026
🟡 Updated this year

By DigitalVixen · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 8/5/2026 📅 Created: 4/7/2026
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #31 of 407 Gameplay mods in this game by downloads

📋 About This Mod

Moar quickslots for gadgets, but put a chick in it and make it g... Err, I mean, make them switchable! Yeah! ( ˘ ³˘)ノ°゚º❍。

- Introduction -

An amalgamation between my mod Gadget and Health Item Switcher and Extra Gadget Quickslots by noborudesu.

This mod allows you to add up to four new gadget quickslots with their own hotkeys, and/or with modifier keys to existing hotkeys for Gadgets. For example, if you set the 1st new Gadget Quickslot to use modifier key Mouse 2, then while holding Mouse 2 and clicking your regular Gadget Hotkey (in my case Mouse 3) then you'll use the item in the 1st extra Gadget Quickslot.

You can also set up to four hotkeys (gadget/health slot, back/forth) to switch between items in two of the slots: the health item slot and one of the Gadget Quickslots. You have to select which of the Gadget Quickslots you wish to have switchable.

TL;DR: Moar quickslots moar gud!

- Options -

Hotkeys (the extra gadget slots, their modifier keys, and the four cycle keys) are set in Mod Settings under DigitalVixen Hotkeys. Everything else is configured in the in-game popup provided by the Redscript Config Framework - press its hotkey (F8 by default) and pick Switchable Extra Quickslots from the list. The panel has three tabs.

General

Enable Cycle Hotkeys: toggle. Master switch for the inventory-cycle hotkeys (gadget next/prev, health item/consumable next/prev).

Show Warning On Switch: toggle. Pops a HUD message with the new item's name when a cycle hotkey assigns something.

Extra Gadget Slots: 0-4. Number of additional gadget slots. 0 = no extra quickslots.

Gadget Cycle Target Slot: 0-4. Which gadget slot the cycle hotkey updates. 0 = the vanilla gadget slot, 1-4 = a specific extra slot.

Gadgets

Types: toggles for the broad categories the gadget cycle pulls from - Projectile Launchers, Cyberware Abilities and Grenades. Switch a whole category off to keep it out of the cycle entirely.

Items: the new bit. Every individual gadget you actually own shows up here as its own toggle, discovered live from your inventory. ON = included in the cycle (the default), OFF = skip just that item. So you can keep cycling grenades in general but skip the one type you never reach for, without turning off grenades wholesale.

Healing

Types: the same idea for the consumable cycle - Healing Cyberware, Inhalers (MaxDoc variants) and Injectors (BounceBack variants).

Items: per-item include/exclude for every heal item you own, exactly like the Gadgets list. ON = in the cycle, OFF = skipped.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
DigitalVixen
Version
2.3.1
Downloads
3,245
Endorsements
68
Category
Gameplay
Created
4/7/2026
Updated
8/5/2026

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

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