Ripperdoc Current Capacity Bug Fix

⭐ ⭐ (283 endorsements) 📥 10,711 downloads 📌 v1.0 📅 11/26/2023
⚪ Last updated 2023

By Kingpin RBD · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 11/26/2023 📅 Created: 11/26/2023
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #354 of 455 Gameplay mods in this game by downloads

📋 About This Mod

Provides a fix for a vanilla game bug causing the cyberware capacity meter to miscalculate the current value after cycling weapons. It's been reported on the game's forums multiple times & there is video evidence of it as well: Ripperdoc Current Capacity Calculation Bug. My workaround for this involves forcing the game to check against all installed cyberware & re-calculate the current value just before updating the capacity meter. This may cause a bit of lag for some users.

Note: This was previously included in my mod: Cyberarm Cycle, but I decided to make it standalone for those who prefer not to use it for whatever reason but still want the fix.

Installation:

1. Install Redscript.

2. Extract the archive into your game directory. (Note: The file should appear in 'r6\scripts')

All redscript contributors.

My Other Mods:

Cyberarm Cycle

Kiroshi Optics Expanded

🤖 AI-enhanced — based on mod data

A small gameplay fix for Cyberpunk 2077 that corrects the Ripperdoc's current capacity calculation bug. With 283 endorsements and over 10,000 downloads, it's a community-approved patch for a specific issue. Ideal for players experiencing incorrect cyberware capacity values.

✨ Key Features

Fixes the Ripperdoc Current Capacity Calculation bug
Targets a specific gameplay issue in Cyberpunk 2077

📊 Pros & Cons

✅ Pros

  • Community-approved with 283 endorsements and over 10k downloads
  • Directly addresses a frustrating bug that affects cyberware capacity
  • Lightweight fix that doesn't overhaul the game

⚠️ Cons

  • Only fixes one specific bug—no other features or improvements
  • Last updated in November 2023—may not be compatible with the latest game patches
  • No documentation or install instructions provided by the author
🎯 Is This For You?
For Cyberpunk 2077 players who have encountered the Ripperdoc capacity bug and want a straightforward fix. Skip if you're looking for broader gameplay changes or if you haven't noticed the issue.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure to install the mod after updating the game to the latest patch, as older versions may conflict.
  • If you use a mod manager, let it handle the file placement to avoid overwriting game files manually.
  • Verify the fix works by visiting a Ripperdoc and checking your cyberware capacity before and after installation.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
Kingpin RBD
Version
1.0
Downloads
10,711
Endorsements
283
Category
Gameplay
Created
11/26/2023
Updated
11/26/2023

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

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