Radio Off-Chance

⭐ — (31 endorsements) 📥 953 downloads 📌 v0.07 📅 12/19/2024
🟡 Updated this year

By Kisa · Miscellaneous

⬇ Download Mod Source: Nexus Mods 📅 Updated: 2/28/2026 📅 Created: 12/19/2024
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #124 of 219 Miscellaneous mods in this game by downloads

📋 About This Mod

RADIO OFF-CHANCE - set the likelihood of radios and most other devices being ON or OFF when you encounter them - jukeboxes, speakers, TVs, billboards, floodlights

RADIO OFF-CHANCE

set the likelyhood of physical radios, black/grey speakers, and jukeboxes being OFF or ON when you encounter them

you can still turn radios and jukeboxes ON manually in-game and interact with devices normally

additionally added support for tvs, billboards, and floodlights

does not affect car radios or pocketplayer

should only affect listed devices and/or the ones you enable in the mod settings

latest update notes:

experimental options for making radios and tvs interactive -- just be aware that --

- you can turn something off the game expects to be on, like the tv in the takamura diner scene

- what the game calls globaltvs can have extra channels that could ruin immersion if you change to these channels, there is an option to not make globaltvs interactive, it is not perfect yet though

had to add another patch to turn those same golbaltvs to the empty channel (so they appear off), as they tune to the globaltv channel after my initial hook

this mod no longer turns any tv-devices OFF, it just goes to the empty channel, thus if you have 'make tvs interactive' on, you need to change channels on tvs that appear off

qol improvement -- you can see the real on/off/none percentage chances calculated now -- NONE just means no change, the device will not be changed/touched

requires cyber engine tweaks

use the CET menu to set your preferred percentages

remember to click save settings

after doing this, (re)load a saved game

also restart game or press 'reload all mods' in CET if you changed patched devices

WHY DO YOU NEED THIS?

The idea is to give the player more control over the ambience of Night City.

Do you want light and music blaring constantly, or a more muted experience that maybe allows you to focus more on other, more subtle, ambient sounds etc.

Do you want a more broken down city, where TVs are mostly off?

If you like to do missions at night, how about turning on some of those floodlights so you actually feel exposed when sneaking around?

WARNING

consider this mod somewhat experimental

if you are worried about an in-game device being turned off, then only patch ones you want affected

the methods used should be relatively friendly to quest-related events though (if not using experimental options)

if you think you have a softlocked save because a device is off, try setting 'try to turn on' to 100%, save settings, reload game

A NOTE ON SETTINGS

- use the checkmarks in the menu to select if the mod should try to turn devices OFF, ON or both

- use the checkmarks to select which devices to patch (if a device is unchecked, it will work exactly as vanilla - it will NOT be changed by this mod)

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
Kisa
Version
0.07
Downloads
953
Endorsements
31
Category
Miscellaneous
Created
12/19/2024
Updated
2/28/2026

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

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