Open doors with punches - weapons - explosions

⭐ — (16 endorsements) 📥 563 downloads 📌 v1.0.0.2 📅 7/26/2026
🟡 Updated this year

By yakuzadeso · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 7/30/2026 📅 Created: 7/26/2026
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #132 of 452 Gameplay mods in this game by downloads

📋 About This Mod

Allows you to open doors with punches, melee/ranged weapons and explosions with several different versions to choose from.

The mod includes my Doors open away from you fix. If you have that mod installed I suggest removing it before installing this mod to avoid any potential issues.

Files

The mod comes with different versions. Use only one at a time.

The file OpenDoorsOnHitEvents affects simple, unlocked doors.

The file OpenDoorsOnHitEventsGorillaArms is the same as OpenDoorsOnHitEvents but requires the player has Gorilla Arms cyberware equipped for melee attacks to work. Ranged attacks and explosions still work without Gorilla Arms.

The file OpenDoorsOnHitEventsExplosions is the same as OpenDoorsOnHitEvents but only explosions affect the doors.

The file OpenDoorsOnHitEventsSkipSkillChecks affects simple unlocked doors and doors with skill checks, essentially allowing you to skip the skill checks without leveling up the required skill. This could potentially lead to issues but as far as I can tell the only doors that could cause issues (like sequence breaking) are locked doors or doors that require authorization, which are doors that are not affected by the mod.

The file OpenDoorsOnHitEventsSkipSkillChecksGorillaArms is the same as OpenDoorsOnHitEventsSkipSkillChecks but requires the player has Gorilla Arms cyberware equipped for melee attacks to work. Ranged attacks and explosions still work without Gorilla Arms.

Demonstration 

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OpenDoorsOnHitEventsSkipSkillChecks

Installation

Download and install redscript.

Download the mod. You should get a zip file.

Drop the contents of the zip file into your game's root folder.

If you did everything correctly the folder/file structure for the mod's files should look like this:

\Cyberpunk 2077\r6\scripts\OpenDoorsOnHitEvents.reds

Check out my other mods

You can find my mods in my collections and my profile:

yakuzadeso's Essentials

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📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
yakuzadeso
Version
1.0.0.2
Downloads
563
Endorsements
16
Category
Gameplay
Created
7/26/2026
Updated
7/30/2026

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

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