Much Better Impacts (melee hitstop)

⭐ — (66 endorsements) 📥 3,414 downloads 📌 v1 📅 6/17/2026
🟡 Updated this year

By 0nlyQ · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 6/17/2026 📅 Created: 6/17/2026
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #11 of 407 Gameplay mods in this game by downloads

📋 About This Mod

enables the game's built-in hitstop, making melee hits feel like they actually have weight

MUCH BETTER IMPACTS


▍ THE PROBLEM

Vanilla melee has a weight problem. A switchblade and a sledgehammer feel identical, and that identical feeling is nothing. No punch, no pause, no "oh, that connected."

CDPR already built the fix. A complete melee hit-stop system sits finished and fully wired in the game's own code. They just shipped it switched off.

Much Better Impacts turns it back on then tunes it, so every melee weapon in the game finally carries its own weight.


▍ SEE IT


▍ WHAT IT DOES

  • []Per-weapon hitstop — all 16 melee types. A knife feels fast. A hammer actually feels like you just dropped a hammer on someone. Everything in between sits exactly where it should.[/]

    []Customizable in game. Every weapon's freeze depth and length is tunable in real time through Native Settings UI. [/]

    []Heavy attacks hit heavier. Strong and charged swings run their own multiplier for stronger hitstop.[/]


▍ THE WEIGHT LADDER

Heaviest hit to lightest:

Cyberarms — Gorilla Arms › Mantis Blades › Monowire

Blunt — Hammer › Two-Handed Club › Axe › One-Handed Club

Blades — Chainsword › Machete › Sword › Long Blade › Katana › Short Blade › Knife

Unarmed — any uncategorized melee weapon falls back to a balanced default.

Leaves finishers, takedowns, thrown knives, and blocked or parried hits alone.


▍ CONFIGURATION

Everything lives under Much Better Impacts in the Native Settings UI menu, grouped by family:

[]Cyberarms — Gorilla Arms, Mantis Blades, Monowire[/]

[]Blades — Knife, Short Blade, Katana, Long Blade, Sword, Machete, Chainsword[/]

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
0nlyQ
Version
1
Downloads
3,414
Endorsements
66
Category
Gameplay
Created
6/17/2026
Updated
6/17/2026

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

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