Lucy's Gun

⭐ — (92 endorsements) 📥 3,703 downloads 📌 v1.1 📅 10/9/2022
⚪ Last updated 2022

By OnesieNinja · Appearance

⬇ Download Mod Source: Nexus Mods 📅 Updated: 10/12/2022 📅 Created: 10/9/2022
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #480 of 522 Appearance mods in this game by downloads

📋 About This Mod

Reskin of the Unity to match Lucy's gun from the anime.

Lucy's gun in the anime was pretty tricky to get right.

After accounting for the ambient lighting (the color of her eyes and teeth) her gun is purplish blue.

In-Game

Instructions

Can be added to your inventory with the CET console command:

Game. AddToInventory("Items. Preset_Unity_Neon")

Modifications

Replaces both of the Neon versions of the Unity.

Copy file contents to root Cyberpunk directory.

Delete "Lucy's Gun.archive"

Requirements

Material and Texture Override

Mods Using this Mod

Lucy's Beginning Custom Start

Donations

BTC: bc1qknwqjfkgt47dtn75feaj88je09wsmmdawsrrtd

ETH: 0x9009b67E6B942e0D0B3B690930C8Ca9A6c817202

Upgrade Gun

CET Console code modified from Categorized All-In-One Command List to upgrade all equipped weapons to your level and to Legendary.

P = Game. GetPlayer()

SSC = Game. GetScriptableSystemsContainer()

TS = Game. GetTransactionSystem()

SS = Game. GetStatsSystem()

CS = SSC:Get(CName.new('CraftingSystem'))

ItLe = SS:GetStatValue(SOID, 'ItemLevel')

PoLe = SS:GetStatValue(P:GetEntityID(), 'PowerLevel')

PoLe2 = SS:GetStatValue(SOID, 'PowerLevel') ok, INV = TS:GetItemList(P)

R = 'Legendary'

mod = {  Wea_Handgun = true, }

for i, v in ipairs(INV) do

iID = v:GetID()

itemdata = TS:GetItemData(P, v:GetID())

SOID = itemdata:GetStatsObjectID()

vType = Game["gameRPGManager::GetItemType;ItemID"](iID)

CS['SetItemLevel2'] = CS['SetItemLevel;gameItemData']

CS:SetItemLevel2(itemdata)

if mod then

Game['gameRPGManager::ForceItemQuality;GameObjectgameItemDataCName'](P, itemdata, CName.new(R))

newItLe = 0

if ItLe < math.floor(PoLe) 10 then

newItLe = math.floor(PoLe - PoLe2) 10 + 5

qMOD = Game['gameRPGManager::CreateStatModifier;gamedataStatTypegameStatModifierTypeFloat']('ItemLevel', 'Additive', newItLe)

SS:AddSavedModifier(SOID, qMOD)

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
OnesieNinja
Version
1.1
Downloads
3,703
Endorsements
92
Category
Appearance
Created
10/9/2022
Updated
10/12/2022

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

Keep browsing — more Cyberpunk 2077 mods await

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