Killing Nights - Dynamic Mission

⭐ — (16 endorsements) 📥 1,788 downloads 📌 v1.7 📅 6/1/2026
🟡 Updated this year

By VfromNightCity · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 6/13/2026 📅 Created: 6/1/2026
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.9% endorsement rate
  • 🏆 #348 of 407 Gameplay mods in this game by downloads

📋 About This Mod

HUNT or being HUNTED? Wake up SAMURAI !

Killing Nights

Dynamic Mission

UPDATE

1

.

6

MOD REWORK  

V

IDEO

Coming Soon :

Fgpkc_DV2jE

AFTER 1. 7 UPDATE

(13/06/2026)

MAKE SURE YOU UPDATE " Custom Map Markers " both MAIN and Option FIle !

Version 2. 5. 0

The mod got UPDATED and the mod can now read different names for each mod insted of only " data.json "

THIS IS IMPORTANT if you want this MOD markers.

Now our file is called " killing_nights_icons.json "

More info on UPDATE 1. 7 Description

(Scroll down)

PLAYERS updating to 1. 6

Go to MOD SETTINGS: Killing Nights -> Default -> Aplly -> Save ->  Reload

This will Clean bad Settings.

The mod will work as intended on 1. 6

MOD is now 100% Collection Compatible

Nothing Triggers without Player.

Cyber Engine Tweaks

Drive and Aerial Vehicle

Mod Settings

Simple Video Framework

Custom Map Markers

This one needs the MAIN File + the OPTIONAL FILE Custom Map Markers - Exporter to IMPORT the ICONS

otherwise they will not appear !

DON'T FORGET  DEPENDENCIES  !

HOW THE MOD WORKS

try to keep up

UPDATE 1. 6 (Description Remade)

mod evolved, a LOT !

STARTING THE MISSION

Check you MAP and Search for an " "

There, the Dynamic Mission will Trigger via Cinematic !

(Cinematics can differ from your actual Game Hour )

On "MOD Settings" you can Change from the now Default ( " S " Start)  to ("Midnight") or ("Day Random") which activates the MOD randomly During the day.

You will have now 2 Minutes to Kill Someone or the Mission will FAIL.

you can change the failsafe time on Mod Settings from 1 or 2  until  10

Also, you will get a bar with the Current Kills and Kill Limit.

After that you will Have 6 in Game Hours (around 45 real Minutes) to Kill 100 E

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
VfromNightCity
Version
1.7
Downloads
1,788
Endorsements
16
Category
Gameplay
Created
6/1/2026
Updated
6/13/2026

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

Keep browsing — more Cyberpunk 2077 mods await

📋 All Cyberpunk 2077 Mods 🏆 Top 25 📂 More Gameplay 👤 More by VfromNightCity 🔎 Similar Mods 🌐 Best Gameplay (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods