EZ Join Mesh for Sculpting Blender plugin

⭐ — (30 endorsements) 📥 495 downloads 📌 v1.4 📅 7/1/2025
🟠 Updated over a year ago

By Akira0x0 · Utilities

⬇ Download Mod Source: Nexus Mods 📅 Updated: 7/1/2025 📅 Created: 7/1/2025
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #23 of 46 Utilities mods in this game by downloads

📋 About This Mod

Allows you to join multiple objects in blender for sculpting, and allows you to separate them again preserving names and data with a single click!

If you're a mesh maker and body maker, you've come across the dreaded multiple meshes issue... You try to join them and materials get messed up, shit gets messed up, and chunk data is lost... This mod aims to fix that!

It records all of the data before joining the mesh with the press of a button, and once you make your desired edits you just separate with the click of a button. Join your mesh, and edit to your hearts desire, and then simply click the restore button to split the mesh into it's original parts, restoring all recorded data.

Installation & usage:

1. Download the .py file and go to preferences in blender(3. 6. 22+) and add it

2. Press N to open your sidebar and navigate to the 'Sculpt Join & Restore' tab

3. Select all your mesh you want to join and edit (make sure the active mesh is the top selection (Ctrl+Click it in the Layers if it's difficult to directly select)

4. Sculpt your mesh and weight it or do whatever you want

5. Select your mesh again and make sure it's the only thing selected

6. Click Restore after sculpting and then export!

It's as simple as that!

IF YOU ENCOUNTER ISSUES, CONSIDER THE FOLLOWING:

What Version of Blender are you using?:

1. I've really only tested this on Blender 3. 6. 22 (LTS), I'd suggest using that version when trying to use this script.

Understanding the way it works:

So the way this works is by recording what's in a Collection. Everything you want to merge must be in that collection and have it's data/parents there to begin with BEFORE you merge. You can't move them from collection to collection (before hitting restore), or store data from multiple collections at once, (linked items either), it records the data from the collection it was in at that specific moment in time and all of the object data. It only works on one collection at a time nothing can be moved out of it's collection/deleted or altered before pressing restore. It's like a literal record button! So just keep that in mind.

DO NOT MERGE ANY VERTICES WHEN THE MESH IS JOINED!

Easy Solution:

So either you move everything you want to merge to one collection or merge each collection separately.

Feel free to contribute to the Github.

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
Akira0x0
Version
1.4
Downloads
495
Endorsements
30
Category
Utilities
Created
7/1/2025
Updated
7/1/2025

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

Keep browsing — more Cyberpunk 2077 mods await

📋 All Cyberpunk 2077 Mods 🏆 Top 25 📂 More Utilities 👤 More by Akira0x0 🔎 Similar Mods 🌐 Best Utilities (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods