Eye Depth (Normals) Fix

⭐ ⭐ (648 endorsements) 📥 40,123 downloads 📌 v2 📅 2/17/2024
⚪ Last updated 2024

By AnruiMurasaki · Appearance

⬇ Download Mod Source: Nexus Mods 📅 Updated: 2/27/2024 📅 Created: 2/17/2024
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #386 of 525 Appearance mods in this game by downloads

📋 About This Mod

Brings back depth to V's eyes

Eye Depth (Normals) Fix

The problem

There's a texture in V's eyes that in theory is supposed to give them depth, problem is that it goes unused because the morphtarget (what makes the eyes move around and adapt with the different options) has one by default that overrides it, and this texture is flat.

Prev version:

The Solution

I've custom pathed the morphtarget texture so it loads the actual texture it's supposed to (vanilla creases), however so people can take advantage of this, I've provided the path to replace the texture in (look in For eye mod makers), so modders can just add it to their eye mods if they want. Keep in mind that this is global, which means it'll get applied over every eye option (but mlsetups, like the vanilla cyber eyes).

Keep in mind the normals are those of the vanilla eye textures, so they match perfectly.

Since it's the morphtarget I'm messing with, every eye mod that doesn't edit it is compatible (like Unique eyes or my Eyelashes and colors mods)

Heterochromia would need a patch as it does work with morphtargets, and therefore uses the default (flat).

Optionals

There's three optional files offered, in case you want to override the vanilla one provided in the main file or override the one other people may include in their eye mods (maybe modder offered smooth, but you do like the creases, for example)

For eye mod makers

The following path is the one you have to use for your eye normal texture

eyenormals\normal.xbm

No base\ or anything, just that, simple and clean.

Remember:

This is global, which means it'll get applied over every eye option - but mlsetup (for some reason)

If you decide to make geometric eyes and make normals specific for one of them, if you make other different shapes, the normals won't match, so be mindful if you wanna take advantage of the depth or just don't wanna bother with it and use the flat option instead.

If you take advantage of this, please make this mod a requirement so users can easily check which mods are compatible <3

"But what about the normals that were in the files of the Unique eyes mod while I worked on them?"

Useless, they don't take any effect at all, unfortunately.

In Misc files I've included the texture for Flat, Vanilla and Smooth, in case you wanna use any of them in your own eye mods.

For the blue eyes I used the Neon blue option of the Custom eye colors mod for easier showcase

The eyes used for the anime style ones are from my 2343 Eye set

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
AnruiMurasaki
Version
2
Downloads
40,123
Endorsements
648
Category
Appearance
Created
2/17/2024
Updated
2/27/2024

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