Enemies Highlight pulse sound effect

⭐ — (59 endorsements) 📥 2,745 downloads 📌 v1.0.7 📅 2/2/2025
🟠 Updated over a year ago

By WinterElfeas · Audio

⬇ Download Mod Source: Nexus Mods 📅 Updated: 2/4/2025 📅 Created: 2/2/2025
⚠️ Install Order · 6 steps
1🛠️ Cyber Engine Tweaks — Cyber Engine Tweaks (CET) Download ↗
2🛠️ RED4ext — RED4ext (native plugin loader) Download ↗
3🛠️ redscript — redscript (scripting framework) Download ↗
4🧩 ArchiveXL — ArchiveXL (archive loader) Download ↗
5🧩 TweakXL — TweakXL (tweak framework) Download ↗
6🧩 Codeware — Codeware (UI framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #68 of 228 Audio mods in this game by downloads

📋 About This Mod

Description

This mod adds a detection and heartbeat sound effect when seeing enemies through walls (see video)

⚠️ Check the Mod Settings in-game, as depending on your Kiroshi implant rarity, or if using Pings or Clairvoyance mod, you will probably want to adapt at least the MaxDistance to your case.

Version

After checking some comments, please note this has been coded for Cyberpunk version 2. 21 and latest Audioware 1. 3. 2 (careful to not take version 1. 0. 3). If you have a previous version of Cyberpunk, I cannot guarantee it will work.

Installation

  • []Drop at the root of your Cyberpunk folder

    Tweaking / Settings

    This mod now have an in-game Mod Settings!

    For audio files in:

    .\r6\audioware\HighlightPulse: you can replace the audio files with other sounds if you want. Note detection.wav is a short 1 second sound.

    Warning / Known Issues

    This mod was mostly tested with the idea of using the Kiroshi Clairvoyance eye Cyberware (which when you scan, can show enemies through walls at a few meters away).

    There might be sounds or too many sounds playing if you start to Ping or use Clairvoyance mod, although the MaxDistance parameter should still avoid enemies further than X meters to register to play sounds.

    TLDR: I haven't tested the mod extensively, so there might be bugs.

    Known issues:

    • [] Sometimes the Detect sound plays twice for a specific registered enemy.

    •  Androids play their sound 2-3 times when detected (then it is stable while on sight). Sadly the game triggers the Event multiple times, if more experienced modders know how I could fix it I'd gladly credit some help.

      Credits

      Huge thank to Roms1383's Profile - Nexus Mods for his Audioware and support on the Discord Modding

📊 Mod Details

Game
Cyberpunk 2077 Mods
Author
WinterElfeas
Version
1.0.7
Downloads
2,745
Endorsements
59
Category
Audio
Created
2/2/2025
Updated
2/4/2025

🔧 How to Install Cyberpunk 2077 Mods

Download from Nexus.

📖 Full step-by-step install guide for Cyberpunk 2077 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.

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