Bobbert's Buffs - Food Drinks Alcohol Apartment Boosters Consumables
⚪ Last updated 2023⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 3.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #184 of 407 Gameplay mods in this game by downloads
📋 About This Mod
Adjustable consumable buff settings and a few new additions to make consumables subjectively "better"
Works with game version: 1. 61
Manual Installation:
THIS REQUIRES REDMOD. Download the zip and unzip into the base of your Cyberpunk installation. Run the Red launcher and enable mods there so it compiles the new tweaks. Or you can go to "Cyberpunk 2077/tools/redmod/bin/" and manually run "redMod.exe deploy". Then set -modded in the target of a cyberpunk.exe shortcut.
If you're getting compile errors with redscript or having other issues with the mod working try deleting "Cyberpunk 2077/r6/cache/modded/" and making sure cybercmd is installed first (if using redscript mods). Then relaunch/recompile with Red prelauncher. You might also have to toggle the enable mods switch on and off in the prelauncher.
Food and Drink:
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[]Timer stacks up to 4 times, effects do not, for convenience so you don't have to remember to eat every 7 minutes, but not to throw off balance by having one food item last 30 minutes
[
]Common quality food and drinks now give food poisoning because who knows what's in them. Food poisoning is a status effect that stops stamina and health regen for 30 seconds (up to 4 stacks)[]Uncommon quality food and drinks give the vanilla base effects with no extra positive or negative effects
[]Rare Food gives an extra effect, Steady Hands, which drastically reduces weapon sway
[]Rare Drinks give an extra effect that increases walking/running speed by 15% and decreases reload time by 15%
[]Prices slightly adjusted, rare food/drink more expensive
Alcohol:
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[]Using alcohol no longer removes apartment buffs (not sure if this was intended vanilla behavior or a bug but I changed it)
[
]Common alcohol is still useless unless you like to drink alone in your apartment.[]Uncommon and Rare Alcohol give a buff to RAM regen speed in and out of combat and 10% cyberware cooldown. Effects do stack so 4 drinks give 40% cooldown reduction for cyberware. Balance being drunk and the benefits, 2 stacks is right before blurry vision kicks in.
[]Afterlife named drinks will give a temporary +1 attribute bonus for skill checks up to 4 stacks, for when you're 4/5 intelligence on that one hack:
Spoilers because the names
A Jackie Welles will give you +1 to strength checks
A David Martinez will give you +1 to intelli
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[]Using alcohol no longer removes apartment buffs (not sure if this was intended vanilla behavior or a bug but I changed it)
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- Bobbert
- Version
- 1.1.1
- Downloads
- 2,436
- Endorsements
- 85
- Category
- Gameplay
- Created
- 11/29/2022
- Updated
- 2/9/2023
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
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