Arm Cyberware Rebalance
⚪ Last updated 2021⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #437 of 455 Gameplay mods in this game by downloads
📋 About This Mod
This mod is now included in a larger rebalancing mod Full Weapon Rebalance. This version still works fine.
In the base game, the three arm cyberware, monowire, mantis blades, and gorilla arms, get less effective as you become higher level. This isn't because of increased scaling of melee weapons as you go up, but rather a lack of scaling for the arm cyberware. They stop increasing in damage when you reach level 30, and their base damage is only 300 from there on out.
This mod introduces better scaling for these to keep them in line with regular melee weapons and make them a choice as you get to the higher levels so that you can keep using their interesting, unique effects.
Description of the buffs:
-
[]The scaling cap has been changed from 30 to 50.
[
]Their base damage is now 800 at level 50.Installation:
Extract and drop basegame_armware_rebalance.archive into archive/pc/mod
Uninstallation:
Remove basegame_armware_rebalance.archive from archive/pc/mod
Special thanks to rmk1234 on their tutorial of how to edit the archived files. Check out their profile for details.
Arm Cyberware Rebalance by Scissors123454321 adjusts monowire, mantis blades, and gorilla arms to better match other melee weapons, making them viable throughout Cyberpunk 2077. With 432 endorsements and 9,082 downloads, it's a community-approved gameplay tweak for players seeking balanced cyberware options.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 432 endorsements and over 9,000 downloads.
- Directly addresses a common complaint about cyberware falling off late-game.
- Simple, focused balance changes—no bloat, just fixes what's broken.
⚠️ Cons
- Last updated in July 2021—may not be compatible with the latest Cyberpunk 2077 patches.
- Only covers three arm cyberware types; other melee weapons remain untouched.
- No detailed patch notes or compatibility info provided by the author.
For Cyberpunk 2077 players who love melee builds but feel forced into using katanas or blunt weapons because arm cyberware falls off. If you're tired of monowire being a novelty and want it to actually compete, this is for you. Skip if you're happy with the current balance or prefer overhaul mods that touch everything.
💡 Beginner Tips
- Make sure to install this mod after any other melee balance mods to avoid conflicts.
- Check the mod's comments section for user reports on compatibility with the latest game version.
- If you're using a mod manager, let it handle the file placement to keep things clean.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- Scissors123454321
- Version
- 1.1
- Downloads
- 9,082
- Endorsements
- 432
- Category
- Gameplay
- Created
- 6/29/2021
- Updated
- 7/1/2021
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
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