(AMM Prop)NPC figurine
⚪ Last updated 2021⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #129 of 171 Miscellaneous mods in this game by downloads
📋 About This Mod
Spawn mini NPCs as props using AMM. They are also outfit mods compatible as well.
1. 3 broke the eyes of the mini figurines and I found a fix but need to redo the eyes individually so this might take a while....
I DO NOT TAKE REQUESTS
After several days of yelling and cursing in the AMM server I finally did this. Initially I wanted to have mini NPCs with animations and all that good stuff, but rig forces the meshes to be full size. sad So I settled for the next best thing: Figurines
Appearance Menu Mod is required.
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How to install/uninstall:
To uninstall, go to "Cyberpunk 2077\archive\pc\mod" and delete the archive named something along the lines of "AMM_Prop_86maylin_XXXXActionFigure.archive". Also, go to "Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\AppearanceMenuMod\Collabs\Custom Props" and delete the lua named something along the lines of "86maylin_XXXXActionFigure.lua"
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FAQ
If pressing the prop makes it appear as "spawned" in the prop list, but nothing spawned and you can't despawn it, make sure that the archive file is in "Cyberpunk 2077\archive\pc\mod" correctly
Outfit mods will work on the figurines. I tried to include all the hidden meshes like shadow meshes and chunkMask'd blood meshes, but since I edited the chunkMask in the ent itself, your app file edit archive won't reveal it. However, for the clothing that have physics(mainly Takemura's suits since all others have version without it) you will have to include the additional archive to make it disappear cuz I had to export it over a normal mesh to scale it.
All of them will be in the default pose, because I'm literally spawning them as straight meshes without rigs to make them outfit compatible. It is possible to pose the meshes in blender and put them in, but I'm not going to do that cuz 1, I'm currently running into the issue of them disappearing at an angle when exported from blender and 2, that is way too much work(even though this thing is already so manual labor intensive)
Thanks to:
Appearance Menu Mod. This whole idea would not be possible if not for AMM.
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📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- 86maylin
- Version
- 1.0
- Downloads
- 1,868
- Endorsements
- 41
- Category
- Miscellaneous
- Created
- 7/19/2021
- Updated
- 7/19/2021
🔧 How to Install Cyberpunk 2077 Mods
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