Ragdoll Physics Overhaul
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 87 Miscellaneous mods in this game by downloads
📋 About This Mod
AS OF U8. 4 BETA, THIS MOD HAS BEEN PARTIALLY INTEGRATED INTO THE VANILLA GAME. It no longer works from U8. 4 BETA onwards. See stickied post in POSTS tab for more details.
The other mod on the Nexus called "Ragdoll Overhaul for 8. 4" is NOT authored by me and has nothing to do with this mod.
-------- DESCRIPTION --------
This mod adjusts the flexibility of the NPCs' limbs to achieve more natural physics and avoid ridiculous poses. It also comes with several optional features that I'll detail below.
This YouTube playlist showcases the mod's features and the changes in every update. Versions 1. 4 and 1. 5 don't have videos because they are simply ports from U7 to U8.
As of version 1. 5, the mod comes in five versions.
STANDARD - Only the flexibility of the ragdolls is changed. Absolutely everything else, including the weight, is the same as vanilla. This is the version you download by default if you use Vortex. All the other versions can also be downloaded with Vortex, but you have to choose them in the "Files" tab.
NO DEATH ANIMATIONS - Same as Standard, but death animations are disabled. Very rarely, a death animation may occur, because the method I use isn't infallible (see the FAQ section for further clarification). But most of the time, NPCs go straight to ragdoll.
NO DEATH ANIMATIONS AND DOUBLE THE WEIGHT - Same as No Death Animations, but ragdolls are exactly twice as heavy and their animations are twice as rigid to compensate for the added weight. This makes the ragdolls weightier and less floppy, but also makes it harder to lift NPCs and throw them, either by hand or with telekinesis. If you want the added weight WITH death animations, just delete the "Brains" folder from the mod folder, but I don't recommend doing that due to the extra rigidity of the death animations in this version.
NO DEATH ANIMATIONS DOUBLE THE WEIGHT REDISTRIBUTED - Same as above, but I've changed the weight of individual limbs to better reflect real life. The vanilla weight distribution is extremely top-heavy, which leads to NPCs very quickly falling to the ground in a way that is more repetitive and predictable. In this version, most of the weight is in the torso and the thighs. This is essentially the 1. 3 version of the mod from U7. Again, if you want the added weight WITH death animations, just delete the "Brains" folder from the mod folder, but I don't recommend doing that due to the extra rigidity of the death animations in this version. This version has heavier . JSON editing than the others, but it should remain compatible with mods in general, including dismemberment mods.
BLENDED DEATH ANIMATIONS - Same as Standard, but all the animations are "weakened" to blend more with the ragdoll, so death animations no longer overpower the player's input so much. However, this leads to all animations being a bit wobblier and slightly slower. It's mostly noticeable when NPCs are on sloped surfaces (their feet can sometimes look weird) but other than that, the difference isn't as stark as you'd expect.
-------- COMPATIBILITY GUIDE --------
As of version 1. 4 (and in U8), the mod should be compatible with pretty much anything. I only change the parameters I have to in every .json file, so my mod only overrides what it absolutely has to. Therefore, it should be compatible with dismemberment mods and AI mods such as PaceAI. Before U8, this level of compatibility wasn't possible.
Make it the last (lowest) mod in your load order. The "ZZZ" in the mod folder's name is meant to help with that, since it makes the folder come alphabetically last. If you have to change the mod folder's name, you can change it to anything, so add an extra Z in there if you have to. Just don't change the name of any folders within the mod folder.
For those of you still in U7 and using versions prior to 1. 4:
If you're using any mod that changes the ragdoll file, my mod HAS TO completely overwrite that specific file. This is because U7 did not allow direct editing of that file, so an annoying workaround was required. U8 allows direct editing of the ragdoll file, which is why the mod is more compatible with other mods now. I can overwrite only the parameters I need.
So let's say you're still in U7 and a certain mod has extra files in the "Creatures" folder (as is the case with The Outer Rim, which adds new kinds of NPCs). By default the ragdoll overhaul won't affect them, but it's very easy to make them compatible: you'll only need to look for "ragdollID" in each of the files and change that whole line to this, exactly as written:
"ragdollID"
Ragdoll Physics Overhaul by SketchCritic adjusts NPC limb flexibility for more natural physics and avoids ridiculous poses. It offers several optional versions, including disabling death animations and doubling ragdoll weight. As of U8.4 beta, the mod is partially integrated into vanilla and no longer works from that version onward.
✨ Key Features
📊 Pros & Cons
✅ Pros
- 1,028 endorsements indicate community approval.
- 59,724 downloads show significant usage.
- Multiple optional versions allow customization to player preference.
⚠️ Cons
- Mod is outdated and incompatible with U8.4 beta and later versions.
- No death animations method is not infallible, so rare death animations may still occur.
- Double weight version makes it harder to lift and throw NPCs, which may not suit all playstyles.
This mod is for players who want more realistic ragdoll physics in their game, especially those who find vanilla poses ridiculous. It is also for those who want to disable death animations or increase ragdoll weight for a weightier feel. However, players on U8.4 beta or later should skip it, as it no longer works.
💡 Beginner Tips
- If using Vortex, the Standard version is downloaded by default; other versions must be selected in the Files tab.
- For the added weight with death animations, you can delete the 'Brains' folder, but it's not recommended due to extra rigidity.
- Check the stickied post in the Posts tab for details on the mod's integration into vanilla.
📊 Mod Details
- Game
- Blade And Sorcery Mods
- Author
- SketchCritic
- Version
- 1.7
- Downloads
- 59,724
- Endorsements
- 1,028
- Category
- Miscellaneous
- Created
- 3/17/2020
- Updated
- 9/28/2020
🔗 Required By 1 Mod
These mods list this mod as a dependency.
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