InputSteamVR Patch for U11.2
⚪ Last updated 2022Preview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #12 of 87 Miscellaneous mods in this game by downloads
📋 About This Mod
Since U12 this mod is obsolete!
This mod has been integrated into the game. No need to use it anymore
PCVR version | Nomad version
Input Steam VR Patch
UPDATE: Oculus support is now integrated!
If you ever wanted to utilise the grip force sensor on the Valve Index controllers, you might have noticed that the corresponding value "gripAxis" in the PlayerControl. Hand class is not being set. This mod aims to fix that by adding a new SteamVR action "Grip Strength" and populates the gripAxis value.
As it is a SteamVR action it can easily be bound to any input using the SteamVR Controller Bindings.
It also populates the "gripAxis" value with the trigger pull on the native Oculus version.
Installation
Unfortunately, this mod has to replace original files and therefore can't be installed normally. Just extract the files manually into the "steamapps\common\Blade & Sorcery\" folder or use the Vortex mod manager but make sure you have the extension "Game: Blade & Sorcery" version 0. 2. 8 or higher.
If you want to verify you did things correctly check the mods folder. You should see a folder named HJ_InputSteamVR_Patch in there. If you see BladeAndSorcery_Data in there you didn't install it correctly.
Video tutorial on how to install:
PFmP-F1_8wk
Non-Index SteamVR users:
This patch also works for other controllers in SteamVR but they need to be bound manually. As this mod adds a new SteamVR action you should be able to bind the "Grip Strength" action to any Vector1 input on your controller (for example the trigger pull).
Non-SteamVR users (through Oculus):
Version 2. 0. 0 added support for you guys. It works by squeezing the trigger.
InputSteamVR Patch for U11.2 is a miscellaneous mod that patches the missing grip force sensor 'gripAxis' for Index controllers, also supporting non-Index SteamVR controllers via binding edits and the native Oculus version using trigger. It has 1,245 endorsements and 84,268 downloads, last updated in August 2022.
✨ Key Features
📊 Pros & Cons
✅ Pros
- High download count of 84,268 indicates widespread use.
- 1,245 endorsements show community approval.
- Addresses a specific missing feature for Index controllers.
⚠️ Cons
- Requires editing bindings for non-Index SteamVR controllers, adding complexity.
- Limited to U11.2 version, may not be compatible with other game versions.
- Last updated in 2022, potentially outdated for newer game updates.
This mod is for players using Index controllers who need the grip force sensor functionality in U11.2. It is also useful for those with other SteamVR controllers willing to edit bindings, or Oculus users who want trigger-based grip. Players on other game versions or who prefer plug-and-play solutions should skip.
💡 Beginner Tips
- If using non-Index SteamVR controllers, be prepared to edit controller bindings in SteamVR settings.
- For Oculus native version, ensure you select the trigger option for grip input.
- Check that your game version matches U11.2 before installing to avoid compatibility issues.
📊 Mod Details
- Game
- Blade And Sorcery Mods
- Author
- HuJohner
- Version
- 3.1.3
- Downloads
- 84,268
- Endorsements
- 1,245
- Category
- Miscellaneous
- Created
- 7/8/2021
- Updated
- 8/16/2022
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Blade & Sorcery Mods
Use Vortex or manual. Drop mods into /Mods/ folder.
📖 Full step-by-step install guide for Blade & Sorcery →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Blade & Sorcery commands, item IDs, and more.
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