Mighty Charging Juggernaut

⭐ — (60 endorsements) 📥 1,008 downloads 📌 v1.9.1-002R 📅 11/7/2018
⚪ Last updated 2020

By mad234269 · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/22/2020 📅 Created: 11/7/2018

🔍 Analysis

  • 👍 6.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #89 of 154 Gameplay mods in this game by downloads

📋 About This Mod

Mighty Charging Juggernaut

Coolant Vent is replaced by beloved Juggernaut. Juggernauts can CHARGE into other mechs at sprint range and gain GUARDED state after making regular melee attacks.

Gameplay changes

- Coolant Vent is replaced by beloved Juggernaut.

- Why? Because Coolant Vent is Kindergarten

- Juggernauts can CHARGE into other mechs (and ONLY mechs) at sprint range.

- This will be handled like a sprint regarding instability reduction (none)

- It will cause additonal stability damage to the target

- It will cause slight stability damage for the attacker on a successful hit

- Cannot charge prone targets

- Movement to target will not decelerate at the end

- It will ALWAYS use the "Charge" melee animation

- Juggernauts gain GUARDED state after making regular melee attacks.

- Instability reduction from standing/walking is applied

- Instability reduction from bracing is supressed

Known issues

- EffectData in AbilityDefGu8.json is NOT responsible for the -1 Initiative of Juggernaut Melee Attacks, this is rebuild in code.

- "MeleeHitPushBackPhases" is still checked in AbstractActor::ResolveAttackSequence but does not work anymore

- EffectData staying in for reference

Morphyum

donZappo

Mpstark

janxious

pardeike

NOTE: Please consider going to github for updated releases. Chances are that the mod is more actively maintained there.

https://github.com/mad2342/MightyChargingJuggernaut/releases

🤖 AI-enhanced — based on mod data

This gameplay mod replaces the Coolant Vent ability with the Juggernaut, allowing mechs to charge into enemies at sprint range and gain a guarded state after regular melee attacks. It's for Battletech players who want a more aggressive, melee-focused playstyle.

✨ Key Features

Replaces Coolant Vent with the Juggernaut ability.
Juggernauts can charge into other mechs at sprint range.
Gain GUARDED state after making regular melee attacks.

📊 Pros & Cons

✅ Pros

  • Adds a new tactical option for melee-focused builds.
  • Charge attack can close distance quickly and disrupt enemy formations.
  • Guarded state after melee improves survivability in close combat.

⚠️ Cons

  • Only 60 endorsements and last updated in 2020, so may be outdated.
  • Replaces Coolant Vent, which some players may rely on for heat management.
  • No detailed documentation or compatibility notes provided by the author.
🎯 Is This For You?
For Battletech players who love brawler mechs and want to charge into the fray. If you prefer ranged combat or rely on Coolant Vent for heat control, this mod might not be for you.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if the mod is compatible with your game version, as it hasn't been updated since 2020.
  • Test the charge mechanic in a skirmish to get a feel for the range and positioning.
  • Consider pairing with melee-focused mechs to maximize the guarded state benefit.

📊 Mod Details

Game
Battletech Mods
Author
mad234269
Version
1.9.1-002R
Downloads
1,008
Endorsements
60
Category
Gameplay
Created
11/7/2018
Updated
9/22/2020

🔧 How to Install Battletech Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Battletech →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Battletech commands, item IDs, and more.

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