Camera Unchained
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 5.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #9 of 26 User Interface mods in this game by downloads
📋 About This Mod
# Camera Unchained
Suppress forced camera movements. Simple focus on relevant events without blocking players ability to control camera.
Even with all camera settings disabled the game still takes away control of camera on certain events:
- Sensor lock
- Powering up
- Standing up
This mod prevents that and will (by default, configurable) replace these forced camera movements with a simple focus on the relevant position (without disabling control or randomly changing rotation).
Some less intrusive camera events are whitelisted (by default, configurable), such as the initial objective focus, artillery cams and the mission ending ride.
### Full list of events that are supressed
You can play around with these and add some to the whitelist in settings if you like:
- "BattleTech. ActiveProbeSequence. FireWave"
- "BattleTech. ActorMovementSequence. OnBlipAcquired"
- "BattleTech. ActorMovementSequence. OnPlayerVisChanged"
- "BattleTech. ActorMovementSequence. ShowCamera"
- "BattleTech. ArtilleryObjectiveSequence. SetState"
- "BattleTech. ArtillerySequence. SetState"
- "BattleTech. AttackStackSequence. OnActorDestroyed"
- "BattleTech. AttackStackSequence. OnAttackBegin"
- "BattleTech. AttackStackSequence. OnChildSequenceAdded"
- "BattleTech. MechDFASequence. BuildMeleeDirectorSequence"
- "BattleTech. MechDFASequence. BuildWeaponDirectorSequence"
- "BattleTech. MechDFASequence. OnAdded"
- "BattleTech. MechDisplacementSequence. ShowCamera"
- "BattleTech. MechJumpSequence. ShowCamera"
- "BattleTech. MechMeleeSequence. BuildMeleeDirectorSequence"
- "BattleTech. MechMeleeSequence. BuildWeaponDirectorSequence"
- "BattleTech. MechMeleeSequence. FireWeaponsFinal"
- "BattleTech. MechMeleeSequence. OnAdded"
- "BattleTech. MechMortarSequence. SetState"
- "BattleTech. MechStandSequence. OnAdded"
- "BattleTech. MechStartupSequence. OnAdded"
- "BattleTech. MissionEndSequence. ShowCamera"
- "BattleTech. MultiSequence. FocusCamera"
- "BattleTech. SensorLockSequence. OnAdded"
- "BattleTech. ShowActorInfoSequence. OnChildSequenceAdded"
- "BattleTech. ShowActorInfoSequence. SetState"
- "BattleTech. StrafeSequence. SetState"
pardeike
Camera Unchained is a lightweight UI mod that removes forced camera movements, letting players keep control during events. With 157 endorsements and 3,120 downloads, it's a niche tool for players who want uninterrupted camera control. Last updated in 2020, it may not be compatible with newer game versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 157 endorsements and over 3,000 downloads.
- Solves a specific annoyance for players who hate losing camera control.
- Lightweight and focused—does one thing and does it well.
⚠️ Cons
- Last updated in 2020—may be broken with current game patches.
- Niche appeal: only useful if forced camera movements bother you.
For players who hate when the game yanks the camera around during cutscenes or events. If you're a streamer or someone who likes to control the view at all times, this is a must-have. Skip if you don't mind the default camera behavior.
💡 Beginner Tips
- Check if your game version is compatible—this mod hasn't been updated since 2020, so test it after a fresh install.
- If you use a mod manager, install it manually by dropping files into the game directory to avoid conflicts.
- Test in a save where forced camera events occur to see if the mod works as expected.
📊 Mod Details
- Game
- Battletech Mods
- Author
- mad234269
- Version
- 1.9.1-003R
- Downloads
- 3,120
- Endorsements
- 157
- Category
- User Interface
- Created
- 3/8/2020
- Updated
- 9/22/2020
🔧 How to Install Battletech Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Battletech →
Visit the official mod page for specific installation instructions for this mod.
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