Company Mech Salvage
⚪ Last updated 2018⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 7.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #101 of 154 Gameplay mods in this game by downloads
📋 About This Mod
DISCONTINUED please check out AdjustedMechSalvage
CompanyMechSalvage
BattleTech mod (using BTML) that let's your own mechs getting destroyed permanently and instead rewards you with partial mech parts.
Requirements
Warning: Uses the experimental BTML mod loader that might change, come here again to check for updates
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[]BattleTechModLoader using the instructions here
[
]Make sure "DestroyedMechRecoveryChance" is set to 1 in BATTLETECH\BattleTech_Data\StreamingAssets\data\simGameConstants\SimGameConstants.json (Is the default value, so if you haven't changed it it will be 1)
Features
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[]Your own mechs can be permanently destroyed when they are damaged to badly.
[
]You get rewarded mech parts in the same way you get them from the enemy mechs.[]Those parts are added to your inventory directly, so you have not to use your salvage points.
[]It is possible to select if losing your head counts as destroyed.
One of your Mechs get's it's CT destroyed in a mission. At the end of the mission you will be rewarded one part of that mechtype and your Mech will be removed for your bay.
One of your Mechs get's both it's legs destroyed in a mission. At the end of the mission you will be rewarded two part of that mechtype and your Mech will be removed for your bay.
You punch out because you are scared to lose your pilot, therefore your head gets destroyed. At the end of the mission you will be rewarded two part of that mechtype and your Mech will be removed for your bay.
There are also currently 2 configuration settings available:
RecoveryChance - float - default 0 - set this to anything between 0 and 1 to set a chance that your mechs will be not destroyed even when they lose a vital part. 0 = 0%, 1 = 100%
DestroyedWithHead - boolean - default true - set this to false if you don't want to count a destroyed head(f.e. punching out) as a reason to getting your mech destroyed.
Install
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[]After installing BTML, put everything into \BATTLETECH\mods\ folder and launch the game.
[
]In \BATTLETECH\mods\CompanyMechSalvage you will find the settings.json in which you can change the settings.
A BattleTech mod using BTML that makes your mechs permanently destroyed, rewarding you with partial mech parts instead. For players seeking higher stakes and salvage-based progression. Small but dedicated following with 51 endorsements.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Adds real consequence to combat—losing a mech actually hurts
- Salvage system encourages strategic play and resource management
- Tight niche community (51 endorsements) that knows what it wants
⚠️ Cons
- Last updated in 2018—likely outdated for current BattleTech versions
- Small mod with limited testing—expect potential bugs
For BattleTech veterans who find the default repair system too forgiving and want a roguelike twist. Also for players who enjoy salvage-based progression and high-stakes decisions. Skip if you prefer keeping your prized mechs intact or want a polished, actively maintained mod.
💡 Beginner Tips
- Make sure BTML is installed and up-to-date before adding this mod, as it's a hard dependency.
- Test on a backup save first to see how the permanent destruction feels before committing to a campaign.
- Keep spare mech parts in storage—you'll need them to rebuild after losses.
📊 Mod Details
- Game
- Battletech Mods
- Author
- Morphyum
- Version
- v0.3-alpha
- Downloads
- 681
- Endorsements
- 51
- Category
- Gameplay
- Created
- 5/2/2018
- Updated
- 5/9/2018
🔧 How to Install Battletech Mods
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