LootMagnet

⭐ ⭐ (680 endorsements) 📥 17,986 downloads 📌 v5.0.0 📅 2/12/2019
⚪ Last updated 2020

By FrostRaptor · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/6/2020 📅 Created: 2/12/2019
⚠️ Potentially Incompatible — Recent Game Update

This mod may not work until the author updates it. Check for an update, or see the rollback guide.

🔍 Analysis

  • 👍 3.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #7 of 154 Gameplay mods in this game by downloads

📋 About This Mod

Loot Magnet

This mod for the HBS BattleTech game strives to build a better salvage experience. In the vanilla game, you can only select so many pieces of salvage, regardless of their value. The same weight is given to a Box of SRM Ammo as to a piece of a BattleMech. Only a completely inept negotiator would agree to such terms, but I suppose we have Darius to thank so perhaps this makes sense!

Employer: Excellent work commander. You've exceeded my admittedly low expectations for mercenaries, and completed the contract as requested. Let's discuss the matter of battlefield salvage, shall we?

Commander: What's there to discuss? We've already hauled away that Hunchback we put down and we're rounding up some of the armor plates.

Employer: Unfortunately that's not your contract terms. We'll need you to choose which pieces of that unfortunate pirate you want to retain, and turn the rest over to our salvage units. Your contract only grants you the right to pick three items, after all.

Commander: Three items of equivalent value, correct? So we took two mech parts and a bundle of medium lasers. What's the problem?

Employer: Your contract doesn't stipulate equivalent value, only 'individual parts'. Your negotiator was quite insistent on that point. Given the terms of the contract each of those medium lasers counts as a single item.

Commander: .... DARIUS!

In the BattleTech lore salvage was a hotly negotiated topic for mercenaries. Most employers want to retain as much of the salvage as possible, and only the shrewdest, most respected companies could negotiate on anything like even terms. Young companies have to deal with like-in-kind equipment trades, or cash-equivalents, or outright theft from the employer.

To simulate that negotiation process, this mod modifies your salvage choices based upon your MSRB rating and your faction allegiance. The vanilla experience becomes the default for low MSRB and faction contracts. As your MSRB or faction allegiance increases, your employer will be more willing to negotiate bundles of equipment of equivalent value. At the highest levels, you'll find all similar equipment bundled together as a single salvage pick.

NOTE

This version of the mod no longer requires the CustomComponents mod library, and is intended to be used standalone. Modpack authors can find a CustomComponents enabled version on my Github. This version does not support blacklisting items by the 'LootMagnetComp' custom component, but is otherwise functionally equivalent.

Salvage Rollup

If a faction trusts you and wants to continue working with you, they will negotiate more favorable terms. One of the most common 'little favors' is to allow salvage to be driven by equivalent cash amounts, instead of a strict item by item accounting. We refer to this as Salvage Rollup.

🤖 AI-enhanced — based on mod data

LootMagnet by FrostRaptor replaces Darius with a competent salvage negotiator, grouping equivalent salvage items into a single pick that grants all items. This quality-of-life mod simplifies salvage collection, letting you grab multiple identical items at once. With 680 endorsements and nearly 18,000 downloads, it's a popular choice for Battletech players tired of tedious salvage management.

✨ Key Features

Replaces Darius with a competent salvage negotiator
Groups equivalent salvage items into a single pick
Grants all items in the group when you pick it

📊 Pros & Cons

✅ Pros

  • Community favorite with 680 endorsements and nearly 18k downloads
  • Saves time by letting you grab multiple identical items in one pick
  • Simple concept that directly improves salvage negotiation

⚠️ Cons

  • Last updated in 2020 — may be outdated for current game versions
  • Only affects salvage grouping; doesn't change other aspects of negotiation
🎯 Is This For You?
For Battletech players who find salvage management tedious and want a smoother post-mission flow. If you're tired of picking individual lasers one by one, this mod is for you. Skip if you want deeper negotiation mechanics or more complex salvage changes.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check if the mod requires a mod loader like ModTek; if so, install that first.
  • Make sure to back up your save before installing any gameplay mod, just in case.
  • Look for a compatibility patch if you use other salvage-related mods.

📊 Mod Details

Game
Battletech Mods
Author
FrostRaptor
Version
5.0.0
Downloads
17,986
Endorsements
680
Category
Gameplay
Created
2/12/2019
Updated
5/6/2020

🔧 How to Install Battletech Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Battletech →

Visit the official mod page for specific installation instructions for this mod.

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