Weapon Mastery Standardization (WMS)
⚪ Last updated 2021Preview

🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #15 of 62 Perks and Skills mods in this game by downloads
📋 About This Mod
In Battle Brothers, the "weapon masteries" actually affect "skills" rather than weapons. This means that if you have Spear Mastery, only the "Thrust" skill of the Goedendag will benefit from it, but the Knockout skill won't. Similarly, if you have Mace Mastery, the Knockout skill will benefit but Thrust won't.
This problem is exacerbated in Legends where many weapons have skills from different weapon types.
This mod intends to solve this problem, and make the game more intuitive for the player.
Features:
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[]Each weapon is now assigned a list of "Applicable Masteries". This list is shown in the tooltip of the weapon.
[
]As long as you have at least one of these Applicable Masteries, all skills of that weapon will be considered mastered.[]Two-Handed Sword Mastery and One-Handed Sword Mastery are replaced with a single Sword Mastery perk which gives the benefits of both. The two-handed sword and one-handed sword perk trees are still kept separate.
[]With Polearm Mastery, any attack with a two-handed weapon with a range of 2 tiles with an Action Point cost greater than 5 has its Action Point cost reduced to 5.
[]Slings and staff-type slings are now categorized as "Sling" rather than "Throwing Weapon". They didn't benefit from Throwing Mastery anyway, so this was a consistency issue.
[]Swordstaves now get the full benefit to all their skills from having Staff mastery.
Compatibility:
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[]Compatible with Vanilla but requires modding scripts hooks.
[
]Compatible with the Legends mod. If using the Legends mod, you must not use modding script hooks.[]Savegame compatible. Can be added and removed safely.
[]Should be compatible with all Legends submods - as long as they don't modify Row 4 of the Sword and Greatsword perk trees.
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[]Compatible with Vanilla but requires modding scripts hooks.
Weapon Mastery Standardization (WMS) is a Perks and Skills mod for Battle Brothers that reworks weapon masteries. It assigns a list of applicable masteries to each weapon, so having any one of them grants the mastery benefit to all skills of that weapon. This makes hybrid weapons more intuitive to use. With 144 endorsements and 3,260 downloads, it's a niche but appreciated quality-of-life improvement.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 144 endorsements and 3,260 downloads.
- Streamlines hybrid weapon builds by removing the need to invest in multiple masteries.
- Simple concept that directly improves gameplay intuitiveness.
⚠️ Cons
- Last updated in May 2021 — may be outdated for current game versions.
- Only 144 endorsements suggests a small player base, so support may be limited.
For Battle Brothers players who enjoy hybrid weapon builds but find the mastery system clunky. If you want a more streamlined perk experience without overhauling the whole game, this mod is for you. Skip if you prefer the original mastery system's complexity.
💡 Beginner Tips
- Since this mod changes perk mechanics, start a new campaign to avoid mid-game inconsistencies.
- Check the mod's forum page for any reported issues with the latest Battle Brothers patch.
- If you use other perk mods, test for conflicts by enabling WMS last in your load order.
📊 Mod Details
- Game
- Battlebrothers Mods
- Author
- LordMidas
- Version
- 1.3.1
- Downloads
- 3,260
- Endorsements
- 144
- Category
- Perks and Skills
- Created
- 3/20/2021
- Updated
- 5/28/2021
🔧 How to Install Battle Brothers Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Battle Brothers →
Visit the official mod page for specific installation instructions for this mod.
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