Arkham Vision

⭐ ⭐⭐ (1,171 endorsements) 📥 88,762 downloads 📌 vv1.10 📅 5/28/2019
⚪ Last updated 2024

By JTT211 · Visuals

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/13/2024 📅 Created: 5/28/2019

🔍 Analysis

  • 👍 1.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #1 of 223 Visuals mods in this game by downloads

📋 About This Mod

Complete Visual Overhaul for Arkham Knight.

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2026

It's finally happened. Arkham Knight Remaster that we always wanted.

Now with DLSS 5 Neural Rendering we can transform game into something new.

There will be no default ReShade installation process, it's easy follow-in process that you probably do million times (also it's stated below). But for DLSS 5 you need ReShade 6. 8. 0 with addon support.

I just will show you what DLSS 5 Neural Rendering do to the game and what's used to make it work in Arkham Knight.

It's early build of DLSS 5 and it's quite raw now (atleast it just works), so for working DLSS 5 in Batman: Arkham Knight you need atleast something between these options:

- Luma Framework for ReShade (not recommended)

- DLSS 5 Feed addon for ReShade (i'm using this)

- DLSS 5 DX11 Bridge addon for ReShade (i'm using this, Arkham Knight isn't DX12 game)

- Optiscaler (not tested yet)

And other basic stuff that needed for working DLSS 5 Neural Rendering like streamline files and etc.

Now for ReShade and Neural Rendering Presets:

I'm created new ReShade Preset from scrap specially for new DLSS 5 Neural Rendering. It's not uses heavy like shaders (e.g. RTGI, MXAO, etc.) so it's will not bother you while playing game (occlusion through fog etc.), also Neural Rendering (NR for next) is already boosting game visuals quite a lot. But i left small occlusion boost shader like iMMERSE_MXAO. I will probably update this preset in future to match new DLSS 5 libraries and such stuff to deliver best possible visuals, just track my mod. Perfomance wise i'm still at 80+ frames per second (using RTX 4070 Ti) should be fine and same even on QuadHD displays (2560x1440).

Neural Rendering:

I'm recommend using CInematic preset. It's works perfect in Batman Arkham Knight. You can also try using Natural preset, it works perfect in some scenes, but Cinematic still better for most scenarios. Default one looks a little bit off, but this is just me, you can still use whatever you want, just my recommendation - Cinematic.

Here some examples:

(example above using CGI Batman v8. 03 Suit mod)

(PP - Post-Processing, NR - Neural Rendering)

📊 Mod Details

Game
Batman Arkham Knight Mods
Author
JTT211
Version
v1.10
Downloads
88,762
Endorsements
1,171
Category
Visuals
Created
5/28/2019
Updated
2/13/2024

🔧 How to Install Arkham Knight Mods

Use Vortex or manual.

📖 Full step-by-step install guide for Arkham Knight →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Arkham Knight commands, item IDs, and more.

Keep browsing — more Arkham Knight mods await

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