High Middle Ages - Calradia

⭐ ⭐ (281 endorsements) 📥 17,962 downloads 📌 v1 📅 12/29/2022
🟡 Updated this year

By Maty743 · Troops

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/22/2026 📅 Created: 12/29/2022

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #45 of 74 Troops mods in this game by downloads

📋 About This Mod

After a few months of it consuming my life, I’m excited to finally present “High Middle Ages — Calradia”.

At its core this mod converts Bannerlord from the Dark Ages setting up to the High Middle Ages period (1000-1300ad).

Although in the early stages I was building this off the bones of my High Middle Ages mod for Crusader Blade (a mod for Crusader Kings 3), I have pretty much rebuilt everything from scratch and created many new units specifically for the Bannerlord campaign.

Please note I haven’t removed any items from the game. So even though you won’t see any units wearing the early period gear now, you can still acquire it yourself.

Requirements:

For the correct balance the Realistic Battle Mod AI module is strongly reccomended. (NOT compatible with combat module)

Key features of the mod:

• All new unit trees created from scratch (including minor clans, mercenaries, bandits and lords) with visuals that evoke the High Middle Ages setting. Although not historically accurate I’ve tried my best to make it feel immersive. I’ve avoided items like Warhammer style pauldrons that spoil any sense immersion.

• Armour and weapon variety within each unit:

All units now have a large pool of items that will be equipped. No longer will you see clone armies, especially in units such as Levies where a range of equipment makes sense.

• Unit trees have been refined so that a rock paper scissors balance is achieved. This can be utilized in battle tactics. Each faction also has a few higher tier units that reflect their unique military prowess.

• Each faction has access to most classes (with variable effectiveness). For example, now each faction has a pike/spear brace unit. Please see the “Basic unit types” section further below for a breakdown.

• Armour values have been equalised within each unit. This meant I had full creative control of the visuals in each unit while still maintaining unit balance relationships.

• Shield HP values have been lowered over all units to make anti-shield units/tactics feasible.

• Armour colours improved to create a less saturated colour palate that suit the equipment of each faction. Flags have also been adjusted to complement these.

Basic unit types

All units broadly fit into one of these classes below. Faction specific units can have unique characteristics that often counteract the usual class downsides.

Levies and seasoned levies:

These are the backbone of armies. Poorly armoured and poorly skilled these units are best used as cannon fodder holding enemies in place while the better units flank. They are equipped with a whole range of melee weapons.

Light footmen (shieldbreakers):

🤖 AI-enhanced — based on mod data

High Middle Ages - Calradia completely overhauls all unit trees in Mount & Blade II: Bannerlord, shifting the game's setting from the Dark Ages to the High Middle Ages (1000-1300 AD). It emphasizes gear variety within each unit while maintaining an immersive feel. With 281 endorsements and nearly 18,000 downloads, it's a popular total conversion for players seeking historical authenticity.

✨ Key Features

Completely recreates all unit trees from scratch.
Shifts the game's setting from Dark Ages to High Middle Ages (1000-1300 AD).
Strong focus on gear variety within each unit while maintaining immersion.

📊 Pros & Cons

✅ Pros

  • Total overhaul of unit trees means every faction gets a fresh, historically-inspired roster.
  • Gear variety per unit keeps battles visually interesting and adds tactical depth.
  • With 281 endorsements and nearly 18k downloads, it's clearly a community favorite.

⚠️ Cons

  • A total overhaul of unit trees may break compatibility with other mods that alter troops or equipment.
  • Since it's a complete recreation, balance may differ significantly from vanilla, requiring adjustment.
  • No mention of compatibility with the latest game version, so it might be outdated or require patches.
🎯 Is This For You?
This mod is for history buffs who want Bannerlord to feel more like the High Middle Ages, with period-accurate troop types and gear. It's also great for players who've exhausted vanilla unit trees and want a fresh, immersive experience. If you're into total conversions that change core gameplay, this is for you.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • After installing, start a new campaign to see the new unit trees in action—existing saves may not reflect changes properly.
  • Check your other mods for conflicts, especially those that modify troops or equipment, and load this mod last if possible.
  • Explore the new unit trees in the encyclopedia (N key) to plan your army composition around the new gear and roles.

📊 Mod Details

Game
Bannerlord Mods
Author
Maty743
Version
1
Downloads
17,962
Endorsements
281
Category
Troops
Created
12/29/2022
Updated
5/22/2026

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Bannerlord Mods

Use Vortex or manual. Enable mods in launcher. Harmony required.

📖 Full step-by-step install guide for Bannerlord →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Bannerlord commands, item IDs, and more.

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