Xara's Spellbook
🟡 Updated this yearPreview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #61 of 107 Spells mods in this game by downloads
📋 About This Mod
A compilation of spells I've made for various mods, namely Blackguard, in a public release for all classes. Spells go up to level 9.
This is a public release of all the spells I've made for various mods, mostly Blackguard, available for all classes. It's been requested a few times, so, here it is.
These support upcasting to the 9th level.
Some spells are just fancy recolors/reflavors of existing spells. Several are spells I had removed from Blackguard because they weren't interesting, but people liked them so here they are!
Extinguish Light
Cantrip. Extinguish any magical and non-magical light sources and douse any flames within 9m. Does not apply to Daylight or Hellfire.
Ray of Shade
Deals 1d8 Necrotic damage (cantrip scaling) and reduces the target's HP by 1d8 (also scales with cantrip).
Velsharoon's Shrink Ray
Shrink viable corpses within down to a convenient pocket size. For the necromancer on the go.
Blood Boil
Deals 4d6 Fire damage and inflicts Burning.
No effect on targets that do not have blood.
2 Turns.
Crimson Lash
Deals 3d6 Force damage and pulls your target towards you.
Shadow Veil
+1 AC while obscured and advantage on stealth checks.
Concentration.
Curse of Lethargy
Deals 4d6 Necrotic damage and halves movement speed.
2 Turns.
Shade Shield
Shield but it looks cool. That's it. Will be updated later.
Grasping Shadow Bolt
Spooky Necrotic Witch Bolt.
Heal Undead
Heals Undead!
Dark Sacrament
Weapon attacks deal an additional 1d4 Necrotic damage.
10 Turns, Concentration.
Ant Haul
Triples your carrying capacity. Become the bag of holding.
Ritual.
Exhort the Risen
Playable version of the in-game spell; Command for undead.
Frey's Red Wave
Deal 2d10 Necrotic damage in a 5m cone, or half as much on a successful save.
Illusions of Death
Conjure 3 illusions. When you are hit, one of these illusions is dispelled. It explodes dealing 1d8 Psychic damage and frightening the target.
10 Turns.
Curse of Shadows
Inflict Shadow Possession, causing them to mindlessly attack friend and foe. Possessed targets deal an additional 1d4 Necrotic damage with their weapon attacks.
Does not work on undead or constructs.
3 Turns.
Protective Penumbra
Lightly obscure a target, granting them protection from Sunlight Weakness and Sensitivity, Radiant Resistance, and Advantage on Saving Throws.
This may only be applied to one character at a time.
10 Turns, Concentration.
Sigil of Mortality
Remove a target's base physical resistance, if any, and afflict them wi
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- xarara
- Version
- 1.04
- Downloads
- 69,459
- Endorsements
- 176
- Category
- Spells
- Created
- 6/11/2025
- Updated
- 4/3/2026
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