No More Sorcerous Sundries Magic Show

⭐ ⭐ (174 endorsements) 📥 10,561 downloads 📌 v1.0.0.0 📅 7/24/2025
🟠 Updated over a year ago

By Magnetuning · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/24/2025 📅 Created: 7/24/2025

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #29 of 102 Miscellaneous mods in this game by downloads

📋 About This Mod

Cancels the magic show taking place outside of Sorcerous Sundries in Act 3. Everyone go home.

Made for Patch 8 - Hotfix 31, and the BG3 July Modathon 2025!

-- 💖🖤  <3  🤍💚  --

This mod dismisses the Sorcerous Sundries magic show. The show is cancelled! It is no more. Everyone go home.

-- 💖🖤  <3  🤍💚  --

How it works:

It turns out the game already has a way to specify groups of NPCs in "Vignettes" in Act 3, which can also be used to dismiss that entire group of NPCs through an Osiris script: DB_GLO_CrowdSupport_DisperseVignette.

All this mod does is use that DB to dismiss all the Sorcerous Sundries magic show NPCs when you enter the Lower City. This includes both the wizards themselves and the audience watching them.

It doesn't disperse the generic crowd characters that gather in that area, though! Only the characters you can talk to. If you'd like to get rid of the generic characters, too, you can try my mod Less Crowd Characters, to go along with this one.

No other characters besides the ones associated with the magic show should be dismissed, and no sidequests/extra content will be affected (there's no sidequests associated with the magic show characters, so you won't miss out on anything else. They just kinda...exist, so it's safe to dismiss them in this way.)

-- 💖🖤  <3  🤍💚  --

Compatibility:

This mod doesn't override any existing game resources; it shouldn't affect anything else! Of course, if you have another mod affecting the magic show characters, it'll be useless now (since they'll be dismissed on entering the Lower City), but compatibility issues should be minimal.

This mod also does not require Script Extender, or any other mods to function. Just add it to your mod load order, and you should be good to go!

-- 💖🖤  <3  🤍💚  --

Installation and Uninstallation:

Install the mod via BG3 Mod Manager. Uninstall by removing the mod from your BG3 Mods folder entirely, or by setting it to inactive in the mod manager.

The mod file itself should be safe to install and uninstall mid-playthrough, at any time, including in the Lower City itself. However, once you enter the Lower City the magic show will be gone permanently, even on removing the mod.

I might be able to reverse the script and provide a mod to restore them eventually, but I'm not sure. If they got yeeted, you won't be missing much, so providing a full uninstaller that'd bring them back isn't high on my priority list.

The magic show won't be dismissed if you remove the mod before entering the Lower City. This includes removing it in Rivington/any part of Act 3 before then, so

📊 Mod Details

Game
Baldursgate3 Mods
Author
Magnetuning
Version
1.0.0.0
Downloads
10,561
Endorsements
174
Category
Miscellaneous
Created
7/24/2025
Updated
7/24/2025

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Baldur's Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

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