Metamagic Extended

⭐ ⭐⭐ (1,475 endorsements) 📥 340,051 downloads 📌 v5.0.0.4 📅 1/2/2023
🟠 Updated over a year ago

By darkcharl · Spells

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/22/2025 📅 Created: 1/2/2023

🔍 Analysis

  • 👍 0.4% endorsement rate
  • 🏆 #12 of 107 Spells mods in this game by downloads

📋 About This Mod

Adds missing Metamagic options such as Empowered, Seeking and Transmuted. Unlocks all Metamagic selections at 2nd level.

Metamagic Extended

Adds more Metamagic options to Sorcerers. Certain Spells such as Empowered and Seeking can be used in combination with others. The implementation might differ slightly from 5e but should otherwise be fair and balanced in the main mod.

Requirements

This mod now requires Script Engine to make Transmuted Spell work properly.

Metamagics Implemented

Please note that combining Metamagics will select all applicable spells, due to the game UI/engine mechanics!

Empowered Spell

Costs 1 Sorcery Point.

Can be combined with other Metamagics!

Rolls spell damage dies with advantage. Significantly improves the overall damage output of your spells. Due to underlying engine mechanics verbatim implementation of the 5e rules is not possible. Useful for high volume damaging spells like Acid Arrow, Magic Missile, Fireball, etc.

Seeking Spell

Costs 2 Sorcery Points.

Can be combined with other Metamagics!

Adds Advantage to Spells that use Attack Rolls. Can help to land hit spells in critical situation so that the Spell Slot is not wasted. Useful for spells like Scorching Ray.

Transmuted Spell

Costs 1 Sorcery Point.

Changes the damage type of an elemental spell to the damage type selected. Can help leverage environmental conditions and defeat elemental resistance. Useful for spells like Fireball, Scorching Ray and various other elemental spells.

Add-ons

Metamagic Extended Plus

Implements spells that are beyond the selection if vanilla 5e or may not be balanced but fun. Currently implemented spells can be seen below.

Detached Spell

Allows the spellcaster to detach a spell that would normally require concentration by fueling the spell with Sorcery Points. Consumes 1 Sorcery Point per Spell Level.

Expanded Spell

Increases the area of effect of the spells twofold. Costs 2 Sorcery Points.

Maximized Spell

Can be considered a variant of Empowered Spell. Cost 1 Sorcery Point.

Tripled Spell

A extension of Twinned Spell that adds a Third copy. Consumes an additonal Sorcery Point per Spell Level.

Twinning Unlimited

Extends Twinned Spell to most spells

📊 Mod Details

Game
Baldursgate3 Mods
Author
darkcharl
Version
5.0.0.4
Downloads
340,051
Endorsements
1,475
Category
Spells
Created
1/2/2023
Updated
6/22/2025

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Baldur's Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

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