Dual Wielding Rewritten

⭐ — (79 endorsements) 📥 32,217 downloads 📌 v1.2.4.4 📅 5/15/2025
🟡 Updated this year

By wedsels · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/14/2026 📅 Created: 5/15/2025

🔍 Analysis

  • 👍 0.2% endorsement rate
  • 🏆 #41 of 47 Weapons mods in this game by downloads

📋 About This Mod

All melee weapons can be dual and versatile wielded. Properly hip sheathed one handed weapons, with matching animations. Weapon based skill casts can be repeated from the off-hand.Compatible with any mod, and their added spells. Fully

While dual wielding, any spells or attacks cast with the main hand weapon allow the casting of a dynamically generated free off hand attack which mirrors the main hand attack used, it costs no resources and allows another target to be chosen.

With this mod:

  • []Dual wield any melee weapon, including two-handed

    []Sheathe any one handed weapon, hand crossbows included, on your hips, all weapons with proper matching animations

    []All melee weapons and hand crossbows are now Versatile, meaning that any weapon can be wielded with either one or two hands and has different damage die depending

    []Repeat mainhand attacks or spells in your offhand for free, can be used out of order

    []Use the skills granted from your offhand weapon

    []Add your ability score to offhand weapons

    []Balancing penalties include a dynamic weight-based accuracy penalty and a temporary AC penalty after missing an attack, while dual wielding

    []The Two-Weapon Fighting Style now reduces said penalties

    Optional MCM integration to change these values

    Requires Script Extender.

    Load order does not matter, place anywhere.

    Can be installed and uninstalled freely.

    Artwork - Skrik - Edvard Munch

    Scaling Difficulty

    • []Scale NPC's to the party level with a custom scaling framework

      []Change the base stats and resources of NPC's with real-time global updates

      []Extensive bonus and scaling customization for any NPC stat or modifier with the optional MCM support

      []Add random class-relevant spells to caster NPC's, modded or otherwise

      Replenishables

      • []Displays the current cooldown value in the descriptions of relevant spells and action resources

        []Spendable action resources will now have a cooldown to regenerate themselves

        []Spells that have limited uses will now have a cooldown to regenerate themselves

        []Cooldowns are decided dynamically based on the spell/action resource level, maximum amount, and rest type

        []Abilities will influence cooldown recovery

        []Strength - On Kill Cooldown Recovery

        []Dexterity - On Hit Cooldown Recovery

        []Constitution - On Hurt Cooldown Recovery

        []Intelligence - On Cast Cooldown Recovery

        []Wisdom - On Turn Cooldown Recovery

        []Charisma - Starting Cooldown Recovery

        []Optional - Passive Cooldown Recovery

📊 Mod Details

Game
Baldursgate3 Mods
Author
wedsels
Version
1.2.4.4
Downloads
32,217
Endorsements
79
Category
Weapons
Created
5/15/2025
Updated
6/14/2026

🔧 How to Install Baldur's Gate 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Baldur's Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldur's Gate 3 commands, item IDs, and more.

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