Elven Weaponry - Blades
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #2 of 47 Weapons mods in this game by downloads
📋 About This Mod
Add a new set of custom weapons to the game. They have modified longsword rules with both new and edit scimitars visuals. Included basic models and magical versions with special rules. Try to keep base game balance, while adding fun and
Description
I really like the look of game scimitars, specially for elves. But it feels lackluster as main weapon for combat characters. This mod try to address that. I create a new set of weapons that mix rules of longswords and scimitars. Together with a new set of properties for them that, hopefully, make them more useful in game without feeling like OP items.
General Characteristics:
-They use longsword proficiency (This is a personal arbitrary option because I want elves have proficiency with it)
- They are finesse weapons. Also light and versatile. That mean they can be dual wielded, one hand and shield or two handed.
-Base damage is lower than longsword (1d6, 1d8 when using two hands) (With the exception of the legendary one because, well it's legendary for something). In compensation all have stackable improved critical passive.
- There's three basic models (common, uncommon +1 and rare +2) that can be purchased and several unique ones that can be found around the world. (Optional: Tutorial chest crate with all models inside)
-The model size has been increased (mostly in lenght) to similar as a longsword. Optional no versatile models retain old size (base game), see customization below.
Location
The basic models can be bought at different locations:
-Common: Dammon at the Grove (Act I)
-Uncommon (+1): Brem at Zhentarim hideout and Blurg at the Miconic colony (Act I)
-Rare (+2): Quartermaster Talli at Last Light Inn and Lann Tarv at Moonrise Towers (Act II) and Fytz the Firecracker at Lowtown (Act III)
The location of the special ones are:
-Forestneedle Blade: Looted from Flind on the Risen Road (Act I)
-Vyper's Blade: Reward from Zarys for 'Find the Missing Shipment' (Act I). Together with the Zhentarim Rogue Set if you use Elven Weaponry - Rogue. (Not require). The same as the daggers from the set, this weapon is dyable.
-Windwalker Blade: Looted from the spectator in the Underdark (Act I)
-Moonranger Blade: Looted from a locked chest in the abandoned house by the river just east of the Last Light Inn. Same one with the Penumbral Armour. Together with the Moonranger Armor if you use Elven Weaponry - Ranger. (Not require)
-Silversong: Looted from a chest in Reithwin Tollhouse. Same one with the Ironvine Shield.
-Spellweaver Blade: Looted from Malus Thorm in the House of Healing (Act II)
-Eilistraee Gift: Chest in Mason's Guild Basement. The same one with the Helmet of Arcane Acuity. [
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- kharneth
- Version
- 2.2
- Downloads
- 271,946
- Endorsements
- 2,437
- Category
- Weapons
- Created
- 11/9/2023
- Updated
- 11/9/2024
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