Downcasting and Complete Spell Rebalance
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #91 of 107 Spells mods in this game by downloads
📋 About This Mod
Implements downcasting: The ability to cast higher level spells using a lower level spell slot for less damage. Rebalanced these spells to scale better at lower levels, also rebalanced the spells among themselves so no spell becomes
DOWNCASTING
You can now downcast spells, meaning you can now cast weaker versions of higher level spells using lower level spell slots. This allows for more tactical gameplay and gives you the ability to save your higher level spell slots when you need them. Want to cast fireball on a group of weak goblins but don't want to spend a level 3 spell slot? Now you can! launch a downcasted fireball and take advantage of that AOE!
BALANCING
This will be the more contentious part of the mod, especially for the purists out there who play TT. I've completely revamped the spells that I added the ability to downcast. Reason being the upcasting values sometimes don't scale well when downcasting (imo they don't scale well when upcasted but hey). With this mod, all spells now scale alongside each other. For example, when you get Shatter at level 3 you're going to have an AOE spell that deals 3d8 damage in a circle with 3m radius, once you hit level 5, you get fireball that deals 8d6 in a circle with 4m radius. An upcasted shatter will only deal 4d8 (18 avg) but a fireball deals 8d6 (28 avg) in a bigger radius, it even deals more damage than a lot of single target spells despite being aoe e.g. Chrome Orb Thunder 5d8 (22. 5). This bothered me a lot and so I rebalanced these damaging spells first to scale well with downcasting and 2nd just to balance them around each other. Now you should be getting approximately the same value between two different damaging spells when both are cast at the same level spell slot.THE CURRENT ISSUES
The game apparently doesn't allow downcasting natively so I had to cheat a bit. It won't allow me to create weaker variants of these spells and just put costs at a lower spell slot. Without boring you with unnecessarily complicated stuff, basically I had to make the base level of these spells all level 1 that are upcastable. You will still need to reach the required level to learn this spell as apparently the game has spell lists that determine which specific spells can be learned by which class at a particular class level BUT the tooltip will show level 1 instead of level 3 for fireball for example. Also since these spells are technically seen by the game as level 1 now, wizards can technically learn every spell in the game at level 1 provided they have a scroll BUT will still be only able to cast the level 1 version of these spells since they will only have level 1 spell slots.
THE CHANGES
CANTRIPS
Just straight buffs to the cantrips with bigger buffs to some which I think deserve it. e.g. shocking grasp because it's melee and sacred flame because it only does damage and relies o
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- Joco
- Version
- 1.2
- Downloads
- 34,192
- Endorsements
- 62
- Category
- Spells
- Created
- 8/20/2023
- Updated
- 9/20/2023
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