5e Spells and Homebrew spells - duration and effect changes
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #57 of 107 Spells mods in this game by downloads
📋 About This Mod
Changes to durations and effects for spells from 5e Spells and Homebrew Spells to make them better fit BG3
This mod updates spells from 5e Spells and Homebrew Spells to (subjectively) better fit the balance of BG3 that Larian established. There's a total of 4 files, 2 for each mod. One contains duration changes, the other effect changes and fixes. I suggest using both, but it's of course up to you.
Below, you will find the descriptions for all the changes I've made. Note that a lot of changes are described as "fixed DRS". That means that I fixed the Damage Rider Source effect of the spell in question.
I also made minor improvements and corrections to spell effects and spell flags for both mods.
5e Spells - duration changes
Beast Bond - from 100 round to 10 rounds
Detect Good and Evil - from 600 rounds to until long rest
Detect Magic - from 100 rounds to until long rest
Unseen Servant - from 600 rounds to until long rest
Borrowed Knowledge - from 100 rounds to 10 rounds
Flock of Familiars - from 600 rounds to until long rest
Mind Spike - from 100 rounds to until long rest
Summon Beast - from 600 rounds to until long rest
Flame Arrows - from 600 rounds to until long rest
Melf's Minute Meteors - from 100 rounds to 10 rounds
Summon Shadowspawn - from 600 rounds to until long rest
Charm Monster - from 600 rounds to 10 rounds
Summon Elemental - from 600 rounds to until long rest
Commune with Nature - from 100 rounds to 10 rounds
Holy Weapon - from 600 rounds to until long rest
Skill Empowerment - from 600 rounds to until long rest
5e Spells - spell effect changes
Green-flame blade - fixed DRS
Absorb Elements - fixed DRS
Chaos Bolt - cast range from 36m to 18m
Zephyr Strike - fixed DRS
Detect Magic - improved the implementation of ritual casting
Unseen Servant - improved the implementation of ritual casting
Kinetic Jaunt - move speed bonus increased from 3m to 5m to compensate for the lack of ability to go through other creatures and deal damage to them by doing that
Rime's Binding Ice - now applies a restrained effect for 1 turn on failed saving throw instead
Tasha's Mind Whip - improved enemy behaviour under the effect of the spell
Vortex Warp - limited to allies only. Considering the sheer amount of chasms in this game, Vortex Warp becomes a level 2 "save or die" spell
Enemies Abound - cast range from 36m to 18m
Erupting Earth - cast range from 36m to 18m
Flame Arrows - fixed DRS; fixed being able to apply the effect to a melee weapon
Melf's Minute Meteors - cast range of meteors from 36m to 18m
Spirit Shroud - fixed DRS
Guardian of Nature - fixed DRS
Raulothim's Psychic Lance - cast
📊 Mod Details
- Game
- Baldursgate3 Mods
- Author
- Lightboom
- Version
- 2.3.0
- Downloads
- 82,318
- Endorsements
- 650
- Category
- Spells
- Created
- 8/28/2023
- Updated
- 12/15/2023
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