Sourcemage
🟡 Updated this year⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #9 of 15 Classes mods in this game by downloads
📋 About This Mod
SOURCEMAGE
A mage who turns the tiles underfoot into blessings or curses.
Fire, ice, poison, blood, oil, water, acid, lightning — while your zone is up, those tiles stop being scenery and become blessings or curses.
Requires Script Extender. Built for Patch 8.
CLASS OVERVIEW
Who is this class?
Source Mage is an Intelligence caster who draws power from the world itself. Fire, ice, poison, blood, and other surfaces become part of their kit.
What role does it fill?
Battlefield control through a zone. Sacred leans support and defense. Cursed leans pressure and debuffs. You are not a stand-still pure DPS mage — you play the terrain.
What does it feel like?
Place a zone, create or catch the right surfaces, stand on them or force enemies onto them. Every surface type has its own payoff. Source Points are still a real spend — enough for a set-piece fight, not enough to paint the whole map between rests.
CORE GAMEPLAY
CREATE
Make or find surfaces — Shape Surface, Chromatic Burst, the environment, fire, and so on.
MANIPULATE
Cast Sacred Ground or Cursed Ground. The zone marks creatures and converts the surfaces beneath them into blessings or curses.
EXPLOIT
Stand on the right tiles, invest in surface enhancements, and combo with normal spells.
CORE MECHANIC
Sacred Ground / Cursed Ground is the heart of the class.
How it is created
Cast the zone spell: Action + 1 Source Point + a 1st-level spell slot. It places an aura for a limited time.
How it is consumed
Source Points and a spell slot. The zone is your main spend, not a free passive. Shape Surface and Chromatic Burst also cost 1 Source Point each.
What interacts with it
Fire, oil/grease, ice, poison, acid, water, blood, and electrified surfaces. Standing in the zone converts those tiles into class effects.
How it scales
Some effects grow with the zone owner's level. At levels 4, 8, and 12 you pick surface enhancements — three total. Enhanced surfaces hit harder while your zone is active.
Source Points:
-
[]2 at level 1[/]
[]+1 at levels 3 / 6 / 8 / 9 / 10 / 11 / 12[/]
[]Maximum: 9[/]
CLASS RESOURCES
Source Points
The main class resource. Spent on zones, Shape Surface, and Chromatic Burst. Start with 2. Cap at 9.
Spell Slots
Normal caster slots. The zone also costs a 1st-level slot. Chromatic Burst costs a 3rd-level slot (or higher if upcast).
Surface Enhancements
Not a combat pool — a
Sourcemage is an Intelligence-based caster class for Baldur's Gate 3 that turns environmental surfaces (fire, ice, poison, blood, oil, water, acid, lightning) into blessings or curses using Sacred Ground and Cursed Ground zones. It's for players who enjoy battlefield control and terrain manipulation, with a resource economy of Source Points and spell slots. Stands out by giving each surface type a unique payoff.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Built for Patch 8 and updated August 2026 — current game version support.
- Distinct battlefield control mechanics: converts existing surfaces into blessings or curses.
- Resource-gated zone and surface spells keep it balanced and tactical.
⚠️ Cons
- Only 2 endorsements and 72 downloads — community validation is minimal.
- Description cuts off mid-sentence, so some class details are missing.
- Requires Script Extender, an extra dependency beyond the base game.
For Baldur's Gate 3 tacticians who enjoy controlling terrain and surfaces. For players who want a resource-intensive battlefield control caster rather than a pure DPS mage. Skip if you prefer straightforward damagers or dislike managing Source Points and spell slots.
💡 Beginner Tips
- Install Script Extender first and verify it's working before enabling Sourcemage.
- Use a mod manager like BG3 Mod Manager to handle load order, especially if you have other class mods.
- Since the class relies on surfaces, invest in spells and items that create fire, ice, or acid surfaces to maximize Sacred/Cursed Ground effectiveness.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- CriticalFailature
- Version
- 1.0
- Downloads
- 72
- Endorsements
- 2
- Category
- Classes
- Created
- 8/11/2026
- Updated
- 8/14/2026
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