Sourcemage

⭐ — (2 endorsements) 📥 72 downloads 📌 v1.0 📅 8/11/2026
🟡 Updated this year

By CriticalFailature · Classes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 8/14/2026 📅 Created: 8/11/2026
⚠️ Install Order · 3 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗
3📦 Script Extender Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #9 of 15 Classes mods in this game by downloads

📋 About This Mod

SOURCEMAGE

A mage who turns the tiles underfoot into blessings or curses.

Fire, ice, poison, blood, oil, water, acid, lightning — while your zone is up, those tiles stop being scenery and become blessings or curses.

Requires Script Extender. Built for Patch 8.

CLASS OVERVIEW

Who is this class?

Source Mage is an Intelligence caster who draws power from the world itself. Fire, ice, poison, blood, and other surfaces become part of their kit.

What role does it fill?

Battlefield control through a zone. Sacred leans support and defense. Cursed leans pressure and debuffs. You are not a stand-still pure DPS mage — you play the terrain.

What does it feel like?

Place a zone, create or catch the right surfaces, stand on them or force enemies onto them. Every surface type has its own payoff. Source Points are still a real spend — enough for a set-piece fight, not enough to paint the whole map between rests.

CORE GAMEPLAY

CREATE

Make or find surfaces — Shape Surface, Chromatic Burst, the environment, fire, and so on.

MANIPULATE

Cast Sacred Ground or Cursed Ground. The zone marks creatures and converts the surfaces beneath them into blessings or curses.

EXPLOIT

Stand on the right tiles, invest in surface enhancements, and combo with normal spells.

CORE MECHANIC

Sacred Ground / Cursed Ground is the heart of the class.

How it is created

Cast the zone spell: Action + 1 Source Point + a 1st-level spell slot. It places an aura for a limited time.

How it is consumed

Source Points and a spell slot. The zone is your main spend, not a free passive. Shape Surface and Chromatic Burst also cost 1 Source Point each.

What interacts with it

Fire, oil/grease, ice, poison, acid, water, blood, and electrified surfaces. Standing in the zone converts those tiles into class effects.

How it scales

Some effects grow with the zone owner's level. At levels 4, 8, and 12 you pick surface enhancements — three total. Enhanced surfaces hit harder while your zone is active.

Source Points:

  • []2 at level 1[/]

    []+1 at levels 3 / 6 / 8 / 9 / 10 / 11 / 12[/]

    []Maximum: 9[/]

CLASS RESOURCES

Source Points

The main class resource. Spent on zones, Shape Surface, and Chromatic Burst. Start with 2. Cap at 9.

Spell Slots

Normal caster slots. The zone also costs a 1st-level slot. Chromatic Burst costs a 3rd-level slot (or higher if upcast).

Surface Enhancements

Not a combat pool — a

🤖 AI-enhanced — based on mod data

Sourcemage is an Intelligence-based caster class for Baldur's Gate 3 that turns environmental surfaces (fire, ice, poison, blood, oil, water, acid, lightning) into blessings or curses using Sacred Ground and Cursed Ground zones. It's for players who enjoy battlefield control and terrain manipulation, with a resource economy of Source Points and spell slots. Stands out by giving each surface type a unique payoff.

✨ Key Features

Sacred Ground / Cursed Ground zone converts surfaces (fire, ice, poison, blood, oil, water, acid, lightning) into blessings or curses.
Zone creation requires Action + 1 Source Point + a 1st-level spell slot and lasts for a limited time.
Shape Surface and Chromatic Burst abilities cost 1 Source Point each to create or manipulate surfaces.
Intelligence-based caster with battlefield control role, leaning support/defense for Sacred and pressure/debuffs for Cursed.
Requires Script Extender and built for Patch 8.

📊 Pros & Cons

✅ Pros

  • Built for Patch 8 and updated August 2026 — current game version support.
  • Distinct battlefield control mechanics: converts existing surfaces into blessings or curses.
  • Resource-gated zone and surface spells keep it balanced and tactical.

⚠️ Cons

  • Only 2 endorsements and 72 downloads — community validation is minimal.
  • Description cuts off mid-sentence, so some class details are missing.
  • Requires Script Extender, an extra dependency beyond the base game.
🎯 Is This For You?
For Baldur's Gate 3 tacticians who enjoy controlling terrain and surfaces. For players who want a resource-intensive battlefield control caster rather than a pure DPS mage. Skip if you prefer straightforward damagers or dislike managing Source Points and spell slots.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Install Script Extender first and verify it's working before enabling Sourcemage.
  • Use a mod manager like BG3 Mod Manager to handle load order, especially if you have other class mods.
  • Since the class relies on surfaces, invest in spells and items that create fire, ice, or acid surfaces to maximize Sacred/Cursed Ground effectiveness.

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
CriticalFailature
Version
1.0
Downloads
72
Endorsements
2
Category
Classes
Created
8/11/2026
Updated
8/14/2026

🔧 How to Install Baldurs Gate 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Baldurs Gate 3 →

Visit the official mod page for specific installation instructions for this mod.

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