Reactions while Invisible BUGFIX
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #114 of 589 Gameplay mods in this game by downloads
📋 About This Mod
Enables most Reactions to be used while Invisible, if you so choose. In the unmodded game, many Reactions literally do not work while Invisible, preventing you from combining and activating many features that rely on Reactions.
This is compatible with literally everything and won't conflict or overwrite anything at all.
Load this mod near the end of your load order.
Explanation of why you need this mod:
There are many features that can be triggered both manually and via Reaction. The most common examples are Divine Smite and Sneak Attack, which can be cast manually or triggered as a Reaction On-Hit.
The advantage of using Reactions to cast these spells is that it lets you combine many abilities (which absolutely legal and the rules say it should be allowed). For example, you can't cast Divine Smite and Sneak Attack manually for technical reasons because they both take an Action Point, but the rules say actually they are triggered On-Hit and thus if you hit someone with a generic Main Hand Attack then you activate the Reaction of BOTH at the same time, combining the damage of Divine Smite and Sneak Attack.
That's the reason why being able to cast these features via Reactions is important, because otherwise you miss an important interaction between them (that, again, is completely legal and intentional in DnD, it's not an exploit!).
Back to this mod: there is a bug in the base-game that makes it so almost all Reactions cannot be activated while Invisible. This means you can't do what I just described above if you are Invisible (even though you can in every other situation), you are forced to only cast things manually, taking away all these possible cool interactions. This mod re-enables the appropiate Reactions so they can be triggered while Invisible to restore this functionality and fix this unintentional side-effect.
Some of my other mods
Booming Blade BUGFIX: Fixes the bug that prevents Booming Blade from interacting with various elemental-boosting items. I checked every single item and class feature in the game that could interact with this cantrip and made sure it interacts with it as expected following the rules of non-Honour Mode and Honour Mode. Also fixes experience-granting bug with its condition.
Booming Blade No Extra Attack Interaction: make Booming Blade act as the Rules say it should. Highly recommended so this cantrip doesn't become too overpowered.
Shadow Blade Upcasting BUGFIX: Fixes the upcasting bug of the new Shadow Blade that makes it lose its damage bonus whenever any status ends on the weapon.
Eldritch Knight Spellcasting Modifier UI BUGFIX : my mod to fix the annoying visual bug that causes the Spellbook and Level-up windows to display the wrong spellc
This gameplay mod for Baldur's Gate 3 enables most Reactions to be used while Invisible, a feature that is disabled in the unmodded game. It allows players to combine and activate Reaction-based abilities during stealth, expanding tactical options for invisible characters.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Fixes a real gameplay limitation that breaks stealth builds.
- Small but active community (95 endorsements, 2,582 downloads).
- Simple concept with clear purpose—no bloat, just the fix.
⚠️ Cons
- May conflict with other mods that alter Reaction behavior.
- Only affects Reactions—doesn't change other invisibility mechanics.
For Baldur's Gate 3 players who love stealthy characters and want to use Reactions like Opportunity Attacks or Counterspell while invisible. Skip if you rarely use invisibility or prefer vanilla behavior.
💡 Beginner Tips
- Check if you have any other mods that modify Reactions—they might conflict.
- Test in a save where you have an invisible character with Reactions to see the difference.
- If using a mod manager, ensure this mod is loaded after other gameplay tweaks.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- ChizFreak
- Version
- 1.2
- Downloads
- 2,582
- Endorsements
- 95
- Category
- Gameplay
- Created
- 11/2/2025
- Updated
- 3/2/2026
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldurs Gate 3 commands, item IDs, and more.
Keep browsing — more Baldurs Gate 3 mods await