Quivers - Almost Vanilla

⭐ — (12 endorsements) 📥 293 downloads 📌 v1 📅 5/1/2026
🟡 Updated this year

By Kevune · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 5/11/2026 📅 Created: 5/1/2026
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #192 of 516 Gameplay mods in this game by downloads

📋 About This Mod

Keeps only the quivers from Elven Weaponry, removes all bows, and rebalances them with small, vanilla-like bonuses.

Almost Vanilla: Quivers

A lightweight quiver-only mod that keeps wearable quivers useful without turning them into build-defining gear.

This mod is built around a simple idea: quivers should feel like small adventuring accessories, not a new power system. It keeps only the dyable quivers from Elven Weaponry - Longbows and Quivers, removes the bows, and gives each quiver tier a modest always-on passive bonus that fits beside vanilla equipment.

What this mod does

Quivers only

- Removes all bows from the original source mod.

- Keeps only the quiver item line.

- Does not add bow spells, bow passives, combat powers, crates, rings, or crafting mechanics.

Dyable quivers only

- Keeps only the dyable quiver variants.

- Removes duplicate non-dyable variants.

- Keeps the item pool cleaner and easier to understand.

Almost-vanilla bonuses

Common - Hunter Quiver

- +1 Survival

Uncommon - Ranger Quiver

- +1 Perception

Rare - Moonranger Quiver

- +1 Initiative

Very Rare - Shadow Hunter Quiver

- +1 Survival

- +1 Perception

Legendary - Quiver of Anariel

- +1 Survival

- +1 Perception

- +1 Initiative

These bonuses are always active while the quiver is equipped. They do not require combat, do not require a specific bow type, and do not trigger hidden effects.

Design philosophy

Almost Vanilla: Quivers is meant for players who like visual flavor and small utility items, but do not want obvious power creep.

The mod avoids:

- damage bonuses

- new active abilities

- combat-triggered mechanics

- conditional stacking

- burst effects

- build-defining synergies

- sudden power spikes

The result is a small accessory-style item line that stays useful without becoming mandatory.

Gameplay impact

These quivers are intended to feel like minor stat accessories. They are useful, but not essential. They should not change your build, your combat loop, or your party balance.

Item distribution

- Dammon at the Grove, Act I

- Greymon at Grymforge, Act I

- A'jak'nir Jeera at Crèche Y'llek, Act I

- Quartermaster Talli at Last Light Inn, Act II

- Danthelon's Dancing Axe, Act III

- Gilded Chest in the Gauntlet of Shar library

- Safe No. 9 in The Counting House, Act III

Compatibility

Will conflict with mods that edit the same quiver items, the same equipment slot/type, or the same treasure table entries.

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
Kevune
Version
1
Downloads
293
Endorsements
12
Category
Gameplay
Created
5/1/2026
Updated
5/11/2026

🔧 How to Install Baldurs Gate 3 Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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