Punish-New Subclass XXI
⚪ Last updated 2024⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #210 of 295 Classes mods in this game by downloads
📋 About This Mod
Update 2024/04/28
SubClass:Crimson Abyss is now available!
Norbyte's Baldur's Gate 3 Script Extender is required in this mod now !
The basic rules of Punish
At the beginning of each round, you will receive 3 randomly colored signals.
Signal Spells of XXI
Casting Signal-Spells will consume all signals of the corresponding color.the power of Signal-Spell is based on quantity of signals consumed. Signal-Spells can only be cast once per turn.
Fall of the Dark Realm
Signal-Spell,Summon a shadow vortex at a specified location that lasts for 2 turns. The shadow vortex significantly reduces the movement speed of nearby enemies. When the shadow vortex disappears, it causes a temporal warp, dealing damage to enemies within a 6-meter radius. For every Red Signal you possess, you can summon 1 shadow vortex.
Dark Saw
Signal-Spell,Summon a dark saw at a specified location that lasts for 3 turns. Dark Saw deals damage to surrounding enemies each turn. Each yellow signal consumed increases the periodic damage of Dark Saw. When 3 yellow signals are consumed, Dark Saw knocks down surrounding enemies.
Cluster Represent
Signal-Spell: When activated, it allows subsequent Prism Shots to summon a shadow vortex lasting for 2 turns near the enemy. When 3 blue signals are consumed, it increases the damage of the next Prism Shot
Core System of XXI:Resonance Pulse
If there are 5 shadow vortices on the field at the same time, you can cast Resonance Pulse.
Due to the different durations of vortices generated by different methods, you need to plan the order of casting spells reasonably based on the color of the signal you receive, in order to quickly create 5 or more vortices on the field.
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Punish-New Subclass XXI is a remade version of ClassMod:Punish for Baldur's Gate 3, introducing a new subclass called XXI and a revised version of Laurel. Built with Script Extender, it offers updated content for players familiar with the original mod. With 95 endorsements and 6,075 downloads, it's a niche but active class mod.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid download-to-endorsement ratio (6,075 downloads, 95 endorsements) shows players are actually using it
- Script Extender integration means it's built for modern BG3 modding
- Revises Laurel, giving returning players a fresh take on an existing feature
⚠️ Cons
- Only 95 endorsements — it's a niche mod, not a community staple
- Requires Script Extender, which adds an extra setup step for some users
For BG3 players who enjoyed the original Punish class mod and want an updated version with a new subclass. Also for modders curious about Script Extender-based class overhauls. Skip if you're looking for a fully documented, mainstream class mod.
💡 Beginner Tips
- Make sure you have Script Extender installed and updated to the latest version before adding this mod.
- Use a mod manager like BG3 Mod Manager to handle load order and avoid conflicts with other class mods.
- Check the mod's page for any patches or updates if you're using other class overhauls.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Viper_Rogue
- Version
- 1.1.2
- Downloads
- 6,075
- Endorsements
- 95
- Category
- Classes
- Created
- 4/4/2024
- Updated
- 4/28/2024
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
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