Ninjoma's Useful Weapon Compendium- N.U.W.C.
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #40 of 74 Weapons mods in this game by downloads
📋 About This Mod
Light Weapons
Daggers
-Damage increased to 1d6
-Added Lacerate (weapon action)
Light Hammers
-Damage increased to 1d6
-Added finesse
-Added Weakening Strike (weapon action)
Handaxes
-Added finesse
-Added Crippling Strike (weapon action)
Sickles
-Damage increased to 1d6
-Note, sickles that deal 2d4 do not have their damage changed.
-Added finesse
-Add Cleave (weapon action)
Clubs
-Damage increased to 1d6
-Added Topple (weapon action)Ranged Weapons
Light Crossbows
-Added Mobile Shot (weapon action)
Shortbows
-Damage increased to 1d8
-Added Mobile Shot (weapon action)
Longbows
-Damage increased to 1d10Heavy Weapons
Greatclubs
-Damage increased to 1d12
-Added backbreaker (weapon action)
Glaives
-Damage increased to 1d12
Halberds
-Damage increased to 1d12
Pikes
-Damage increased to 1d12
-Note, I manually set Returning Pike's damage back to 1d10 for balance purposes.Versatile Weapons
Longswords
-Added finesse
Tridents
-Damage increased to 1d8
-Versatile damage increased to 1d10
Quarterstaves
-Damage increased to 1d8
-Versatile damage increased to 1d10
-Added Weakening Strike (weapon action)
Spears
-Damage increased to 1d8
-Versatile damage increased to 1d10
-Added Brace (weapon action)
War Picks
-Added versatileOne Handed Weapons
Maces
-Damage increased to 1d8
-Added pommel strike (weapon action)
Javelins
-Damage increased to 1d8
Modathon Mods! (If you like this mod, please endorse it and check out my other modathon mods)
-Way of the Spectral Storm- Monk Subclass
-The Storm Dragon Patron- Warlock Subclass
-Stone and Steel- Expand
Ninjoma's Useful Weapon Compendium (N.U.W.C.) rebalances weapon types by increasing die size, adding weapon actions, and/or granting the finesse property to weaker weapons, making more weapons viable. With 62 endorsements and 1,635 downloads, it's a niche but appreciated tweak for players seeking build variety.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Simple, focused balance pass that targets underused weapon types.
- Decent community traction for a niche mod (62 endorsements, 1,635 downloads).
- Adds meaningful variety without overhauling the whole combat system.
⚠️ Cons
- Only 62 endorsements—small user base, so less community testing.
- Last updated July 2025, but no version info—may not match your game version.
- Potential conflicts with other weapon balance mods that alter the same properties.
For players who want to make off-meta weapons like daggers or clubs feel viable without a full combat overhaul. If you're a min-maxer who sticks to the best weapons, this might not change your playstyle. Skip if you prefer vanilla balance or use other weapon mods that might clash.
💡 Beginner Tips
- Check your game version against the mod's last update date to avoid compatibility issues.
- If you use other weapon balance mods, load this one last to ensure its changes apply.
- Test a few different weapon types in combat to see which ones benefit most from the new properties.
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- Ninjoma
- Version
- 1.0.0.0
- Downloads
- 1,635
- Endorsements
- 62
- Category
- Weapons
- Created
- 7/1/2025
- Updated
- 7/1/2025
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
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