Dr. Kekyll's Grappling Framework
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.2% endorsement rate
- 🏆 #36 of 515 Gameplay mods in this game by downloads
📋 About This Mod
When you want to grab a creature or wrestle with it, you can use the Attack action to make a special melee attack, a grapple. If you’re able to make multiple attacks with the Attack action, this attack replaces one of them.
The target of your grapple must be no more than one size larger than you and must be within your reach. Using at least one free hand, you try to seize the target by making a grapple check instead of an attack roll: a Strength (Athletics) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check (the target chooses the ability to use automatically uses the higher of the two). If you succeed, you subject the target to the grappled condition (see below). The condition specifies the things that end it, and you can release the target whenever you like (no action required).
Escaping a Grapple: A grappled creature can use its action to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by your Strength (Athletics) check.
Shoving a Grappled Creature: When you move, you can drag or carry the grappled creature with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
Minor differences from RAW: Grappling an ally doesn't require a check, but ends automatically when their turn starts. This allows you to use part of your attack action to move an ally.
A grappled creature's speed becomes 0, and it can't benefit from any bonus to its speed. The condition ends if the grappler is incapacitated. The condition also ends if an effect removes the grappled creature from the reach of the grappler, such as when a creature is hurled away by the thunderwave spell.
I eventually plan to expand the logic for how NPCs decide whether or not to try to break your grapple, but there are a lot of AI Templates and the information I can pull to make the decision is limited at the moment.
A Note on Pinning (enabled by the Grappler feat): Technically, RAW, you both have the same r
A grappling framework for modders, adding a Grappling spell to common player actions. With 779 endorsements and 369,197 downloads, it's a popular tool for Skyrim modding, though its primary audience is modders rather than players.
✨ Key Features
📊 Pros & Cons
✅ Pros
- High download count (369,197) shows strong community interest
- Framework opens up new gameplay possibilities for modders
- Adds a functional Grappling spell for players to use
⚠️ Cons
- Description is thin, so you'll need to dig into the mod page for details
- As a framework, it may require other mods to fully utilize its potential
For Skyrim modders who want to build grappling mechanics into their own mods. Also for players who want a simple grappling spell without needing a full overhaul. Skip if you're looking for a complete gameplay overhaul—this is a tool, not a full feature.
💡 Beginner Tips
- Check the mod page for any compatibility notes with other gameplay overhauls
- If you're a modder, look at the framework's scripts to see how to integrate it into your own mods
- Test the grappling spell in a safe save to see how it interacts with your current setup
📊 Mod Details
- Game
- Baldurs Gate 3 Mods
- Author
- drkekyll
- Version
- 1.2.4.15
- Downloads
- 369,197
- Endorsements
- 779
- Category
- Gameplay
- Created
- 10/17/2023
- Updated
- 9/28/2025
🔧 How to Install Baldurs Gate 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Baldurs Gate 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Baldurs Gate 3 commands, item IDs, and more.
Keep browsing — more Baldurs Gate 3 mods await