Divine Soul XGE

⭐ — (6 endorsements) 📥 225 downloads 📌 v1.0.0.0 📅 3/28/2026
🟡 Updated this year

By drkekyll · Classes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 3/28/2026 📅 Created: 3/28/2026
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #329 of 503 Classes mods in this game by downloads

📋 About This Mod

Yet another Divine Soul mod attempting to get as close to the rules as written in Xanathar's Guide to Everything as possible.

Divine Magic

Your link to the divine allows you to learn spells normally associated with the cleric class. When your Spellcasting feature lets you learn a sorcerer cantrip or a sorcerer spell of 1st level or higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you.

In addition, choose an affinity for the source of your divine power: good, evil, law, chaos, or neutrality. You learn an additional spell based on that affinity, as shown below. It is a sorcerer spell for you, but it doesn't count against your number of sorcerer spells known. If you later replace this spell, you must replace it with a spell from the cleric spell list.

Note: Can't swap your affinity spell, but I will likely add an option for an additional spell known to make up for it when I get around to figuring out how best to grant wings with your flight.

Favored by the Gods

Starting at 1st level, divine power guards your destiny. If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome.

Once you use this feature, you can't use it again until you finish a short or long rest.

As written.

Empowered Healing

Starting at 6th level, the divine energy coursing through you can empower healing spells. Whenever you or an ally within 5 feet of you rolls dice to determine the number of hit points a spell restores, you can spend 1 sorcery point to reroll any number of those dice once, provided you aren't incapacitated. You can use this feature only once per turn.

Implementation: The engine won't give me the values of individual die rolls for healing, so the best I could come up with was to determine the average healing and give you the ability to spend a sorcery point to adjust healing rolls up to the average if they were below it.

Angelic Form

Starting at 14th level, you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until you're incapacitated, you die, or you dismiss them as a bonus action.

The affinity you chose for your Divine Magic feature determines the appearance of the spectral wings: eagle wings for good or law, bat wings for evil or chaos, and dragonfly wings for neutrality.

Note: No actual wings yet; just flight. Also, this feature automatically moves to level 11 if you're not using Expansion or ULC, or if you have Expansion set to keep sorcerer level 14 features at 11.

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
drkekyll
Version
1.0.0.0
Downloads
225
Endorsements
6
Category
Classes
Created
3/28/2026
Updated
3/28/2026

🔧 How to Install Baldurs Gate 3 Mods

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