A Human's Random Loot Mod

⭐ — (5 endorsements) 📥 168 downloads 📌 v1 📅 5/23/2026
🟡 Updated this year

By A Human · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 7/31/2026 📅 Created: 5/23/2026
⚠️ Install Order · 2 steps
1🛠️ BG3 Script Extender — BG3 Script Extender Download ↗
2🧩 Community Library — Community Library (Norbyte) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #479 of 516 Gameplay mods in this game by downloads

📋 About This Mod

Allows for Randomisation of Vendor Inventory and Enemy Loot

1. Loot Pool Mod Filter (New Section)

So some new features to the mod: I've added a loot pool mod filter. What that does is that it allows a person to filter which mod items appear in the random loot. They can either include only the listed mods that they will type in or they can say that vanilla items are the only things that are included in the random loot pool. If they want they can set specific mods to be excluded from the random loot pool. This can either be done by typing in the names of the mods or the names of the items of the mods from mods or the UUIDs of either the mod or the items.

2. Rarity Weights by Act (As per Request by  Ruojo)

There is now a section to determine how often items appear in each act per the rarity of the item. There are 15 sliders in total and it's segmented into the individual acts for Act 1, Act 2, and Act 3. You can, based on the slider, determine how often you want common items to drop, all the way to how much you want legendary items to drop.

3. Mod Price Correction Filter (New Settings)

There is a mod price correction filter now. If you want you can actually type in the mod, either the mod name or the mod item IDs or names. Therefore you can set that the general mod price correction that is available in the MCM menu only applies to either these mod items or the items you write down in that list.

4. Excluded Items (New Feature)

in the individual items list, where you search for items, you can now individually exclude items from random loot. There's a checkbox individually for each item so you can either exclude it from appearing on vendors or exclude it from appearing on enemy bodies when they die.

6. In-World Item Value Refresh

Prior to this update you changed the prices of items, you would need to reload the save. Now that is not required. Although unfortunately I was not able to figure out how to do a workaround, it was that if the item is in your inventory and you want to change the value of that item, the item has to leave your inventory into the game world. If you are at a vendor buying items or trading with a vendor already, if you want the item to change value of the vendor, after you change the value in the mcm menu, you must exit being in the transaction with the vendor, then re-enter being in a transaction state with the vendor. Then the item would have changed value.

Something External

I do want to be honest as you can probably tell from any of my mods, I'm kind of a very self-centered person. The most altruistic part of this is the fact that I release this stuff out for other people to use.

When it came to this mod I was very hesitant

📊 Mod Details

Game
Baldurs Gate 3 Mods
Author
A Human
Version
1
Downloads
168
Endorsements
5
Category
Gameplay
Created
5/23/2026
Updated
7/31/2026

🔧 How to Install Baldurs Gate 3 Mods

Download from Nexus.

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