Smart Villagers
🟢 Updated this monthPreview

🔍 Analysis
- 👍 1.8% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 141 days after the latest game patch — actively maintained
- 🏆 #66 of 143 Miscellaneous mods in this game by downloads
📋 About This Mod
Automated villager housing, job assignment, day/night shifts and survival care. Houses the homeless, staffs workstations, splits day/night crews (optional), sends needy villagers to leisure, manages stock limits, carts, outpost supply and
Smart Villagers — ASKA
Automated villager housing, job assignment, day/night shift scheduling, and survival care.
Smart Villagers is a full auto-management framework that takes the busywork out of settlement management so your villagers actually look after themselves. Instead of micromanaging every homestead, workstation, shift, torch and supply run, you set the policies once and let the mod run the settlement around the clock — all from a clean in-game panel installed via the ASKA UI framework.
✨ Highlights at a glance
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[]🏠 Auto-housing — homeless villagers are matched to free homesteads automatically (respect your manual placements if you want).[/]
[]💼 Auto job assignment — jobless villagers are sent to understaffed workstations, spread across your job types with balanced worker counts.[/]
[]🌗 Day / Night shift schedules — workers are split into day and night crews; the 24-hour schedule is written so each villager actually works their shift and rests off-shift.[/]
[]🛠️ Per-workstation control — see every workstation's fill rate and staffing, and Open/Close any station so the mod stops auto-filling it (your Close persists across refreshes).[/]
[]❤️ Survival care — villagers watch their own needs. When food, water, warmth, fatigue, rest or health cross a threshold, they're put into Leisure time so they eat, drink, warm up, sleep or heal instead of collapsing.[/]
[]🚛 Logistics & stock limits — set per-item min/max stock; the mod auto-queues production when you're low and cancels excess production when you're over.[/]
[]🐎 Cart & sled assignment — market workers get carts automatically so outposts and warehouses get resupplied.[/]
[]🏗️ Outpost builders & supply — every outpost stays staffed with builders and keeps its storage resupplied via the native marketplace system.[/]
[]🔦 Torch management — lightkeepers cycle torch assignments and the mod can place decorative lit torches on buildings.[/]
[]⚔️ Tool & weapon stash — when a villager's job changes or they go to leisure at high health, their tools/weapons are safely deposited into the nearest compatible storage (never mid-fight).[/]
[]🔎 Full visibility — a deep in-game panel shows your whole workforce, distribution by job type, per-villager details (shift, job, equipment, inventory, fatigue), workstation schedules, and live stock/delivery monitoring.[/]
🗂️ Feature details
Auto-Housing & Job Management
Villagers who don't have a home or a job are automatically matched to open homesteads and understaffed workstations. You control:
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[]Housing assignment on/off.[/]
[]Job assignment on/off.[/]
[]Respect Player Assignments — never reassign villagers you placed by hand.[/]
[]Balance Workers — spread the workforce across job types.[/]
[]Min Builders — keep a pool reserved for building/construction.[/]
[]Max Workers Per Type — cap how many villagers go to a single job type.[/]
[]Search distances — limit housing/job matching to a radius (or unlimited).[/]
[]Timing — how often assignment passes run, how many assignments per pass, and assignment apply rate.[/]
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[]Splits workers into day shift and night shift.[/]
[]Configurable day start / day end hours.[/]
[]Writes the villager's 24-hour schedule so the game respects the assigned shift — day workers build when it's day, night workers cover the dark hours, and off-shift hours default to rest.[/]
[]Really preserves leisure time so a starving/freezing villager actually stops to eat or warm up instead of the mod clobbering their schedule.[/]
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[]See every workstation: category, staffing
day/night/capacity, and a fill-rate progress bar.[/
][]Open / Close any workstation so the mod leaves it alone — your choice persists across refreshes, and closing stops auto-fill without yanking existing workers off the post.[/]
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[]Tracks Food, Water, Warmth, Fatigue, Rest and Health.[/]
[]Each need has an adjustable threshold; when a villager's need crosses its line, the mod schedules Leisure for them so they take time to recover instead of working themselves to death.[/]
[]Leisure Hold Hours lets you control how long they stay on leisure.[/]
[]Per-item minimum / maximum stock levels, stored persistently.[/]
📊 Mod Details
- Game
- Aska Mods
- Author
- DEATH
- Version
- 0.0.5
- Downloads
- 1,038
- Endorsements
- 19
- Category
- Miscellaneous
- Created
- 8/5/2026
- Updated
- 9/11/2026
- Tags
- Performance Optimization, Quality of Life
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Visit the official mod page for specific installation instructions for this mod.
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