Instant and Exact Terraforming
🟢 Updated this monthPreview

🔍 Analysis
- ✅ Updated 148 days after the latest game patch — actively maintained
- 🏆 #125 of 136 Miscellaneous mods in this game by downloads
📋 About This Mod
Levelling fields finish by themselves, an optional aggressive tool flattens a plot to one exact height and clears the trees and rocks in the way, and paths, roads and that tool reach the water's edge. Build menu entry and settings in 13
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[]Level ground is the stock tool: place it as usual, and villagers no longer have to work every tile.[/]
[]Aggressive terraform is a new entry next to it in the build menu. Place it where you want a flat building plot; its edges blend into the ground around it.[/]
[]Path maker and Road planner lay paths right up to the water's edge instead of stopping half a metre above it.[/]
Installation
Install BepInEx and ASKA Mod Core first (both are listed under Requirements), then install this mod with Vortex, or unpack the archive into the ASKA folder so the files land in BepInEx/plugins/AskaTerraforming/.
Linux / Steam Deck: add this to ASKA's launch options in Steam (Windows doesn't need it):
WINEDLLOVERRIDES="winhttp=n,b" %command%
Change them in the game: Settings, the Mods tab, then Apply; the tab follows the game's language. They are stored in BepInEx/config/ArcheeNic. AskaMods.ini. You can also edit BepInEx/plugins/AskaTerraforming/aska_mod.ini, but only while the game is running: with the game closed, the stored value wins.
What it does
instant_terraform
Level ground finishes by itself
exact_terraform
The aggressive terraform entry in the build menu
exact_terraform_height
auto keeps the plot's own reference height; a number sets a fixed world height
exact_terraform_blend
Width of the smooth edge around the plot, metres
terraform_max_tiles
Largest plot in tiles; the mod never goes above what the game can hold
terraform_max_height_diff
Height difference allowed when placing a plot; 0 keeps the game's own limit
terraform_max_range
Placement range; 0 keeps the game's own value
path_water_offset
How high above the water a path or road point must be, metres; off keeps the game's 0. 5
terraform_capacity
Measured in your world and written by the mod; leave it as it is
Good to know
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[]With Vegetation Regrowth and Trampling, grass starts growing back only after an aggressive terraform has finished.[/]
[]Tested in single player; co-op hasn't been tested yet.[/]
AI was used to write the code quickly. I designed the mod, thought through how it should behave and put real care into it, so this is not a mod made by AI alone: the AI was the tool that carried out the work and took the routine off my hands.
📊 Mod Details
- Game
- Aska Mods
- Author
- DED2GAME
- Version
- 1.1.0
- Downloads
- 42
- Endorsements
- 0
- Category
- Miscellaneous
- Created
- 9/17/2026
- Updated
- 9/18/2026
🔧 How to Install Aska Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Aska →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Aska commands, item IDs, and more.
Keep browsing — more Aska mods await