Company delaying action - Kein Mensch, Kein Tier - Campaign pt 1
🟠 Updated over a year agoPreview
📋 About This Mod
FRG vs. USSR May 1986 1) Situation: A Mechanized Rifle Battalion with an attached tank company and other support is moving down the highway towards the critical intersection marked as OBJ 1. Your tank company is sent to deny the enemy taking the objective for at least 2 HOURS to allow the rest of the Battalion to set up defensive positions to your rear and prevent the ENY outflanking allied positions to your south. --- 2) Mission: DELAY and DISRUPT enemy advance while keeping own combat effectiveness intact. Your main objective is to delay the enemy’s advance and allow follow on forces to set up defenses. Secondary objective is to deny the enemy an opportunity to outflank allied positions to your south by holding the vital crossroads. --- 3) Execution: Staff has previously marked multiple battle positions in depth. You can use them to leapfrog backwards. Expect heavy artillery bombardment on discovered positions. Stay mobile and retreat before suffering losses due to artillery. Keep your own forces intact! Losses beyond 50% are unacceptable and are considered a defeat. Hint: You don't need to have units directly inside objectives to prevent the ENY from taking them. ---
📊 Mod Details
- Game
- Armored Brigade Ii Mods
- Author
- 76561198143609473
- Version
- N/A
- Downloads
- 217
- Endorsements
- 0
- Category
- N/A
- Created
- 9/17/2025
- Updated
- 9/17/2025
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