The Vault Pack for The Descent (3.0) Fallout POIs
🟡 Updated this year⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (2 images)
🔍 Analysis
- 👍 1.0% endorsement rate
- ✅ Updated 1 day after the latest game patch — actively maintained
- 🏆 #7 of 41 Prefabs mods in this game by downloads
📋 About This Mod
Made for The Descent - Procedural Caves Mod
The Vault Pack contains 1:1 scale recreations of every major Vault featured in Fallout 3 & New Vegas
This series is designed to provide Raid Tier content for Player Groups
Every Vault is linked to the Procedural Caves network, providing a whole new world to explore
Be prepared for Infestation levels of zombies packed into tight, confined spaces
The Vaults are dangerous.... You don't HAVE to go in there...
FIND THE TERMINAL + RED LIGHT TO CONTINUE
CLEAR EACH SECTOR
DO NOT GET LOST
BRING AMMO & SUPPLIES
DO NOT OPEN ANY DOOR UNLESS EVERYONE IS READY
Little Lamplight (Cave Exclusive)
Old Bens Sinkhole (Cave Entrance)
Mill Pond (Cave Entrance)
Lincoln Memorial
Place the Mod in the 7 Days to Die Mod folder:
C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods
All Required Mods are included with The Descent
[ REQUIRED ]
- 7DTD-mod-utils
- TheDescent
- TheDescent-cave-assets
[ OPTIONAL ]
- TheDescent-cave-entities
- TheDescent-cave-lights
To use with The Wasteland you must REMOVE these two sub mods included with The Descent:
- TheDescent-cave-entities
- TheDescent-cave-lights
"One or more Triggers are broken, how do I fix this?"
The only way I have found to fix a Broken Trigger is to Restart the Host/Server. If the Trigger is Single Use, like a Vault Terminal, you can trigger it again after restart by Destroying it with a Pick
"Why does the terrain above the Vaults look odd from a distance?"
Currently I have not found a way for Terrain to be generated properly in Distant Meshes when a structure is built underneath the Terrain Blocks.
If you do not want the Distant Mesh you can delete the .mesh files within the mods Prefabs Folder
"Can I make a Vault my Horde Base?"
The Vault Pack for The Descent is a prefab mod for 7 Days to Die that adds 1:1 scale recreations of major Vaults from Fallout 3 and New Vegas, linked to the Procedural Caves network. It provides raid-tier content for player groups, featuring zombie infestations and requiring teamwork and supplies.
✨ Key Features
📊 Pros & Cons
✅ Pros
- 192 endorsements indicate community approval
- 19,308 downloads show significant user adoption
- Active development with a recent update in July 2026
⚠️ Cons
- Requires The Descent mod and its included sub-mods, adding dependency complexity
- Designed for high difficulty with zombie infestations, may be overwhelming for solo players
- Some content is marked as TBD, indicating incomplete areas
This mod is for experienced 7 Days to Die players who enjoy challenging, team-based exploration and are fans of Fallout lore. It's ideal for groups seeking raid-tier content. Solo players or those looking for casual building may find it too intense.
💡 Beginner Tips
- Ensure you have The Descent mod and all its sub-mods installed before adding this pack.
- Bring plenty of ammo and supplies, as vaults are densely packed with zombies.
- Coordinate with your group and avoid opening doors until everyone is ready.
📊 Mod Details
- Game
- 7 Days To Die Mods
- Author
- Fizzlewitz
- Version
- 3.0
- Downloads
- 19,308
- Endorsements
- 192
- Category
- Prefabs
- Created
- 2/15/2025
- Updated
- 7/28/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install 7 Days to Die Mods
Use Vortex or manual. Most mods go in /Mods/ folder.
📖 Full step-by-step install guide for 7 Days to Die →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for 7 Days to Die commands, item IDs, and more.
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