OCB Electricity Overhaul (V2.X)
🟠 Updated over a year ago⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🖼️ Gallery (2 images)
🔍 Analysis
- 👍 2.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #19 of 25 Utilities mods in this game by downloads
📋 About This Mod
IMPORTANT NOTICE:
This mod changes a lot regarding electricity, so chances are high, beside
extensive testing, that I messed up at some point. Until further testing is
done by early adopters (basically you, if you are really reading this). I have
refactored the code in order to drop the previous BepInEx requirement.
This should make it better encapsulated and easier to install/use, but it
also has a good chance that I messed up stuff that was previously working.
MAKE A BACKUP OF YOUR SAVES BEFORE
USING THIS MOD! YOU'VE BEEN WARNED!
This mod is probably incompatible with anything else that is touching electricity!
Also this mod is not EAC compatible, so you need to turn EAC off!
Should also work for multiplayer, but hasn't been tested that well yet.
Main features
-
[]Power sources can be connected like every other power item
[
]Power can be taken from any upstream power source[]Prioritize renewable energy before using gasoline
[]Additional grid demand/supply and charge statistics
[]Batteries are all charged/discharged when in a bank
[]Solar power gradually fades in and out at dawn and dusk
[]Decide from which upstream power types to charge batteries
Additional electricity mods
These mods are all additional mods that have been tested with this mod.
But they also work on their own. Therefore pick the ones you like and
install them additionally to the Electricity Overhaul mod.
-
[]https://github.com/OCB7D2D/OcbElectricityWindPower (GitHub)
[]https://github.com/OCB7D2D/OcbElectricityButtonsPush (GitHub)
[]https://github.com/OCB7D2D/OcbElectricityWorkarounds (GitHub)
- https://github.com/OCB7D2D/OcbElectricityWireColors (GitHub)
Vanilla Map Loading
With version 2. 0. 0, vanilla maps are automatically detected and "upgraded" with default values,
as e.g. Battery Banks get some additional individual options to define what power source should
be able to re-charge them (by default, only renewable energy is used to charge batteries).
Once the save files are written again, these options will then be persisted in the save.
Probably a good time to make a backup, in case you need to revert to the vanilla state!
Power distribution logic
Distribution of power always starts at a root power source, one that doesn't have any further power source connected upstream. From there
the power is distributed to all local power consumers connected to that power source. Those will then try to take their required power from all connected u
-
[]https://github.com/OCB7D2D/OcbElectricityWindPower (GitHub)
OCB Electricity Overhaul (V2.X) is an experimental BepInEx mod for the Utilities category that overhauls electricity mechanics. It allows connecting multiple power sources in a chain to form grids, offering more granular statistics and better tuning options for battery charging. It has 361 endorsements and 17,243 downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- 361 endorsements indicate community approval.
- 17,243 downloads show significant user adoption.
- Active development with a recent update in September 2025.
⚠️ Cons
- Experimental status may lead to instability or bugs.
- Requires BepInEx, adding a dependency for users.
- Limited to one upstream connection per chain, which may restrict complex setups.
This mod is for players who want deeper control over their electricity grids and battery charging behavior. It suits modders and tech-savvy users comfortable with experimental mods and BepInEx. Casual players or those seeking simple electricity tweaks may find it too complex or unstable.
💡 Beginner Tips
- Ensure BepInEx is installed correctly before adding this mod.
- Back up your save files before using experimental mods.
- Start with a small grid to test the new electricity mechanics.
📊 Mod Details
- Game
- 7 Days To Die Mods
- Author
- ocbMaurice
- Version
- 2.2.2
- Downloads
- 17,243
- Endorsements
- 361
- Category
- Utilities
- Created
- 12/10/2021
- Updated
- 9/12/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
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