Food Expansion (1.1 Stable)
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 2.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #23 of 32 Crafting mods in this game by downloads
📋 About This Mod
1. 1 Stable Release (October 2024)
Medications
Methylphenidate: reduces crafting time by 50%. loot/trader only
Lorazepam: Reduces firearm spread. loot/trader only
Amphetamine: Increases melee swing speed. loot/trader only
Epinephrine: Last resort medication: gives instant HP, speed boost, damage resist and stops bleeds.
Depletes food and water when used. Craft/trader only, unlocked at 70/75 medical magazines.
IV Kit: crafting item for first aid kit, craftable at medical magazines 75/75.
Steroids unlocked much earlier
First aid kit recipe adjusted
Recog and fortbite recipe modified/lower material cost
Evaporated milk added: canned food used to craft milk
some UI elements updated
Minor icon changes
Loot and trader lists updated for version 1. 1
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Are you a dirty peasant roleplayer who wants to build a derpy RP restaurant in the middle of the zombie apocalypse?
Then I've got something for you: a mod that adds a bunch of food stuff (W O W...)
Mechanics:
Oven: Better foods require and oven with three new tools
Three new tools for the oven: loot or craft them
New magazine type for drinks
Crops:
Apples, Wheat, Cabbage, Tomato, Onion
Craftable Bee hives and Birds Nests
Drinks:
Apple Juice, Apple Cider (minor healing)
Milkshakes (with rock buster buff)
Grain alcohol (returning from A19)
Various Alcohols with special buffs
Lootables:
Can tomatoes, Can Salsa, Bag of rice
Milk: found in trader loot and vending machines
Medicine:
Pills with useful buffs
Medical crafting items
Food:
(used to craft other food) Flour, butter, cheese, gravy, broth
porridge, rice, pemmican
Mashed potatoes, Jams, breads, ham, coleslaw, chicken/rice
fruit platters, pies, hamburger, pizza, egg dishes, kimchi, salads
Tonjiru (buff: 10% faster crafting)
Jambalaya (+20 max HP)
Huevos Rancheos (15% faster run speed)
and many more...
So get out there, install this mod and mostly ignore it in your playthrough until you get bored.
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This mod will likely conflict with other mods which affect UI/Menus(Ui replacements), food, campfires, etc.
older updates:
July 17th 2023
Fixed an issue with crafting certain drinks at the Barrel workstation
SMXui Support version for A21 now available (located in optional files)
July 14th 2023
Milkshake now has a +25% chance to one shot ores (like the old art of mining completion bonus)
Beehives and nests are available at the trader
Issue with liquor barrel at the trader is now fixed
The A21 Update: Functional as of July 2nd 2023
Changed recipes to unlock with the new magazine system
Craftable bee hives and birds nest
Living of the land improves egg and honey harvest
Bar tools replaces with kitchen mixer
Stat descriptions in UI have been improves
minor tweaks and changes
see changelog.txt for more info
Alt Versions:
A21 SMXui Support: Allows compatibility with SMXui which alters the workstation menus
FYI: The oven does not require fuel in this version because I'm lazy as compensation for the wait.
(Tested with SMXui, SMXmenu, SMXhud, SMXcore on July 17th 2023)
No oven - moves recipes over to the campfire, mostly for people who have custom UI's which cause bugs with the mod
No oven tools - removes the custom crafting tools from the oven, improves compatibility with SMXcore and SMXhud (Doesn't work with SMXui)
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Food Expansion is a crafting mod for 7 Days to Die that adds new crops, drinks, medications, and oven mechanics. It introduces five crops, craftable bee hives and bird nests, various alcoholic beverages, and new medicines with unique effects. The mod also adjusts existing recipes and updates loot and trader lists for version 1.1.
✨ Key Features
📊 Pros & Cons
✅ Pros
- 333 endorsements indicate community approval.
- 12,897 downloads show a decent user base.
- Regular updates (last updated October 2024) suggest active maintenance.
⚠️ Cons
- Requires an oven and three new tools, adding complexity to crafting.
- Some medications are loot or trader only, limiting crafting options.
- New magazine type for drinks may require additional progression.
This mod is for players who enjoy expanding the crafting and survival aspects of 7 Days to Die, particularly those who like roleplaying as chefs or farmers. It's also for players who want more variety in food, drink, and medical options. Players who prefer vanilla gameplay or dislike added complexity may want to skip it.
💡 Beginner Tips
- Look for the new oven and tools early to unlock advanced food recipes.
- Plant crops like apples and wheat early to ensure a steady food supply.
- Check traders regularly for new medications and drinks that can't be crafted.
📊 Mod Details
- Game
- 7 Days To Die Mods
- Author
- NightmareMoonpie
- Version
- 4.0
- Downloads
- 12,897
- Endorsements
- 333
- Category
- Crafting
- Created
- 5/3/2022
- Updated
- 10/8/2024
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install 7 Days to Die Mods
Use Vortex or manual. Most mods go in /Mods/ folder.
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Visit the official mod page for specific installation instructions for this mod.
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