Pistol Packed Forever

⭐ — (0 endorsements) 📥 15 downloads 📌 v0.1.0 📅 10/3/2026
🟢 Updated this month

By SirTame · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/3/2026 📅 Created: 10/3/2026

🔍 Analysis

  • 🏆 #14 of 14 Gameplay mods in this game by downloads

📋 About This Mod

Automatically collect ordinary handgun ammo for Bond’s service pistol while keeping your selected gun and skin. Walk over dropped handguns; no weapon swap needed. Native ammo limits remain. Heavy pistols are excluded. Includes an optional

PISTOL PACKED FOREVER

ORDINARY HANDGUN AMMO FOR YOUR SERVICE PISTOL

Collect the ammo. Keep your selected pistol and skin.

Version 0. 1. 0 | Experimental PC release | SirTame

Keep your pistol supplied

Walk over a dropped ordinary handgun to collect its ammunition for Bond's service pistol, without swapping to the enemy's gun. Keep the service pistol and skin you selected, including the Golden Gun skin if you already have it unlocked.

How ammo collection works

  • []With service-pistol reserve below full, walk over an ordinary dropped handgun. Collection is automatic; no pickup button is needed.[/]

    []The ammo goes to your service pistol while your selected pistol and skin stay with you.[/]

    []Native collection distance, reserve limits and donor consumption still apply.[/]

    []Heavy-pistol ammo and heavy-class revolvers are excluded.[/]

    []Pressing the normal weapon-swap input still follows vanilla rules.[/]

This is ammo compatibility, not infinite ammo or a permanent inventory slot. Scripted sequences may still restrict or replace equipment. No damage change, dual wield, outfit unlock or Golden Gun unlock is included.

Quick start: ammo feature only

The handgun-ammo module can be installed by itself. You do not need the On Duty outfit or this download's Runtime holster files for the ammo feature. Only the combined ammo-and-holster setup has been gameplay-tested so far.

1. Close the game. Find its folder through Steam > Manage > Browse local files. Preserve any existing file you will replace on external storage.

2. Install Ultimate ASI Loader x64, tested with 9. 7. 4. Use the official Ultimate-ASI-Loader-NoPDB_x64.zip. For a fresh loader setup, rename its downloaded dinput8.dll to version.dll and put it in Retail beside 007FirstLight.exe. Leave an existing ReShade dinput8.dll unchanged. If version.dll or another ASI loader already exists, identify and reuse a compatible setup; do not overwrite or double-load blindly.

3. For that fresh setup, copy Optional Loader Configuration/Retail/version.ini from this mod's ZIP into Retail. Existing custom loader settings need a compatible merge. The tested configuration loads scripts and calls InitializeASI after DllMain.

4. Copy Retail/scripts/BondOrdinaryHandgunAmmo.asi and its adjacent INI from this mod's ZIP into the game's Retail/scripts folder. Defaults are Enabled=1 and VerboseLogging=0.

5. Use your selected service pistol, lower its reserve below full, and walk over an ordinary dropped handgun without pressing weapon swap.

Requirements and compatibility

  • []007 First Light PC 1. 3. 0. 0. The ammo module checks the exact tested executable and disables itself on unsupported versions.[/]

    []Ultimate ASI Loader x64, linked above. The loader DLL is not bundled.[/]

    []Mods that change the same native ammo-collection code may conflict.[/]

Tested with Golden Gun Unlock, Weapons and Gadgets Unlocker and the existing local mod setup. Those mods are optional and not bundled. A clean setup without them has not been gameplay-tested.

Testing so far

The player confirmed that ordinary ammo pickup increases reserve while keeping the selected service pistol. A read-only Tac Sim recording showed reserves 4 -> 7 -> 11 -> 16 -> 17, retaining the same service-pistol instance and respecting the native cap. Firing, reloading and a two-handed weapon pickup that retained the service pistol were observed. The module passed 28 isolated eligibility/hook checks and both register-preservation tests.

Still unverified: every ordinary-handgun variant; heavy-pistol rejection in gameplay (no donor was available); checkpoint, death and mission transitions; and all campaign scenarios. Heavy-pistol exclusion is implemented and passes isolated tests. This remains an experimental release.

Optional extra: On Duty holster

The ZIP also includes a separate cosmetic holster package. It removes On Duty's decorative pistol and places the actual selected service pistol at Bond's hip. The matching pistol leaves the hip when drawn. The fit was accepted in Tac Sim with On Duty and the Golden Gun skin.

The On Duty limitation applies to this optional holster extra, not the ammo module. It does not add holsters to all outfits. Shared attachment changes may affect other outfits, but they have not been fitted or tested. Other skins, suppress

📊 Mod Details

Game
007firstlight Mods
Author
SirTame
Version
0.1.0
Downloads
15
Endorsements
0
Category
Gameplay
Created
10/3/2026
Updated
10/3/2026

🔧 How to Install 007 First Light Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for 007 First Light →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for 007 First Light commands, item IDs, and more.

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